Dungeon Crawl Stone Soup version 0.33-a0-1407-g1dfc6ad188 (webtiles) character file. Game seed: 12389332014193194382 73 doonjunguy the Conjurer (level 3, -2/28 HPs) Began as a Demigod Conjurer on Apr 17, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:12:11 (1793 turns). doonjunguy the Conjurer (Demigod Conjurer) Turns: 1793, Time: 00:12:12 Health: -2/28 AC: 2 Str: 8 XL: 3 Next: 83% Magic: 0/9 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +1 spear (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons e - a +1 spear of freezing (weapon) r - a +2 dagger of protection Missiles k - 8 stones l - 6 poisoned darts n - a throwing net Armour a - a +0 robe (worn) g - a +0 pair of boots p - a +0 cloak Jewellery o - a ring of poison resistance Scrolls f - a scroll of fog {unknown} h - a scroll of torment {unknown} j - 4 scrolls of identify {unknown} q - a scroll of poison {unknown} s - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} i - a potion of attraction {unknown} m - a potion of cancellation {unknown} Skills: + Level 1.2 Fighting + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 19% 2 Flame Wave Conj/Fire 12% 2d6 45% 4 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Alistair's Walking Alem Alch/Frge 2% N/A 97% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc is heavily wounded. The orc closely misses you. You closely miss the orc. The orc is moderately wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc misses you. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (almost dead, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. You hit the orc. You freeze the orc. The orc is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit the orc. You freeze the orc. You kill the orc! You start resting. Something hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You hit something. You freeze something. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit something but do no damage. You die... #.# #.# ##.## ..####...####.# .....)._....... #...# ##)## #)# #@# #.#### #.##<## #.....# ###...# #...# ### #..>###..... #.........# ................# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) A ribbon worm (D:2) An adder zombie (D:2) 3 orcs (D:3) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 7 ball pythons A ball python skeleton (D:2) A ball python zombie (D:2) 2 bats 2 bat skeletons (D:2) A bat zombie (D:2) 2 frilled lizards 7 goblins A jackal skeleton (D:2) A kobold (D:2) 3 quokka skeletons (D:2) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 514 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 914 | D:2 | Learned a level 2 spell: Searing Ray 1436 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/8 1762 | D:3 | Reached skill level 1 in Fighting 1792 | D:3 | HP: 1/28 [something (1)] 1793 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, dreamdust_ecumenical_altar_grove, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, nrook_uturn D:2: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_e, serial_undead_f, serial_undead_e D:3: layout_loops_cross, marbit_many_paths, nicolae_overflow_crystal_walls Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Fighting | 1 | 1.2 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Spear || 38 Cast: Magic Dart || 33 Searing Ray || 13 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1792 | 0 | 352 | 431 | 3 | 597.3 | Dungeon | 1792 | 1792 | 0 | 352 | 431 | 3 | 597.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 945 daAuts D:1: 789 daAuts D:3: 58 daAuts