Dungeon Crawl Stone Soup version 0.33-a0-1416-g02257cc75e (webtiles) character file. Game seed: 13492525605651176778 21 doonjunguy the Conjurer (level 2, -6/22 HPs) Began as a Demigod Conjurer on Apr 17, 2025. Mangled by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1748 turns). doonjunguy the Conjurer (Demigod Conjurer) Turns: 1748, Time: 00:02:53 Health: -6/22 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 1/7 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 0.23/turn p - ring of positive energy MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Missiles d - 18 stones j - 8 poisoned darts k - 4 javelins Armour a - a +0 robe (worn) Jewellery o - a ring of resist corrosion (worn) p - a ring of positive energy (worn) Scrolls c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of blinking {unknown} i - a scroll of acquirement {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of cancellation {unknown} l - a potion of lignification {unknown} n - a potion of enlightenment {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Rending Blade Conj/Frge 9% 2d6 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm is almost dead. The ribbon worm completely misses you. The web tears apart. You stop channelling your searing ray. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you! You die... #.........####...#.###.###......# '.........'...................... #........)####...#.###.........## ##.......## ##.##.# ########..# ##.....## ####.## ##.## ####### ####..# #... # ###..#.## #..# # ###.#....# #..# # ###.#..#@#.# #... # ###.#..#.#w#.# ##.# # ###.#..#.###.#.# #.. # #.#..#.### ..#.# ### #+#.#..#.### .###.# ## #......### ## #.# #. ##.#..#.## ## #. ###.#..#.## #. ##.#..#.## #. You could see a ribbon worm. Vanquished Creatures 3 endoplasms 4 jackals (D:2) 2 quokkas (D:1) 6 ball pythons A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 931 | D:2 | Reached XP level 2. HP: 22/22 MP: 4/7 936 | D:2 | Learned a level 2 spell: Searing Ray 1745 | D:2 | HP: 1/22 [ribbon worm (4)] 1748 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, serial_bayou_pond_d D:2: minmay_razor_zed, layout_loops_corners, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.6 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 33 Searing Ray || 3 Armour: Robe || 14 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1747 | 1747 | 0 | 38 | 1522 | 2 | 873.5 | Dungeon | 1747 | 1747 | 0 | 38 | 1522 | 2 | 873.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 866 daAuts