Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 2654111815729755861 22 doonjunguy the Magician (level 2, -3/16 HPs) Began as a Deep Elf Hedge Wizard on Apr 20, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1021 turns). doonjunguy the Magician (Deep Elf Hedge Wizard) Turns: 1021, Time: 00:02:11 Health: -3/16 AC: 2 Str: 7 XL: 2 Next: 68% Magic: 1/9 EV: 11 Int: 18 God: Gold: 56 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of faith Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} Potions d - a potion of magic g - 2 potions of moonshine {unknown} i - a potion of curing {unknown} j - a potion of ambrosia {unknown} Skills: + Level 0.4 Fighting + Level 2.6 Dodging + Level 2.7 Stealth + Level 4.6 Spellcasting + Level 2.4 Conjurations + Level 1.4 Summonings + Level 1.6 Necromancy + Level 1.3 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 11% 2 Blink Tloc 18% N/A 12% 2 Call Imp Summ 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence barely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" ##### #.#.##### #...#...# #.#.#.#.# #####.#.#.#.# ......#'#'#.# #######........# ......'.....@@.+ .######...<....# # ##'#'#'#.....# #>.......###.. ..†.....#.#...... .....##.#.######.. #..# #.#.# #... #. #...# #.. #.#.. .. You could see Terence. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards 3 goblins (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 330 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 1011 | D:2 | Noticed Terence 1021 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, minmay_split_cup_small D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 49 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1017 | 905 | 112 | 41 | 746 | 2 | 508.5 | Dungeon | 1017 | 905 | 112 | 41 | 746 | 2 | 508.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 90 daAuts