Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 13372173009329090583 10 doonjunguy the Tinkerer (level 2, 0/16 HPs) Began as a Deep Elf Forgewright on Apr 20, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (218 turns). doonjunguy the Tinkerer (Deep Elf Forgewright) Turns: 218, Time: 00:01:06 Health: 0/16 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 4/8 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles f - 3 atropa-tipped darts Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: + Level 0.4 Fighting + Level 2.7 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.5 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 50% 4 Forge Lightning Spire Air/Frge 11% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel misses the jackal. The jackal bites you but does no damage. The quokka closely misses you. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The quokka bites you. The jackal misses you. The jackal barely misses you. The grapnel guides your strike. You hit the jackal. You kill the jackal! The quokka bites you. The jackal bites you. The quokka bites you. The jackal bites you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The quokka closely misses you. The jackal barely misses you. A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. The jackal barks! You hit the jackal. The jackal is almost dead. The jackal closely misses you. The quokka bites you. You die... #.# #.# #.# #.# ### #.# ... #.# ### #.# ####### ##############.###.....##### ................@r.h........ ##############..hh.#.......# #####.#)......# ######## #.#h.$....# #......# ###.......# #.####.# #.h..†..# #.# #.# #.......# ###.# #.# #.......# ....####.# #.......# You could see a quokka and 3 jackals. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 218 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minmay_tree_intersection, roderic_serpentine_path Action || total ---------------------------++------- Melee: Mace || 6 Cast: Kinetic Grapnel || 14 Armour: Robe || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 12 | 130 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 12 | 130 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts