Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 9046933969387894687 18 doonjunguy the Conjurer (level 2, -2/22 HPs) Began as a Demigod Conjurer on Apr 24, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:37 (1166 turns). doonjunguy the Conjurer (Demigod Conjurer) Turns: 1166, Time: 00:01:38 Health: -2/22 AC: 2 Str: 8 XL: 2 Next: 36% Magic: 0/7 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of ice Scrolls g - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic c - 4 potions of curing {unknown} d - a potion of cancellation {unknown} e - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} Skills: + Level 0.6 Fighting + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and quivering boomerangs (asleep, 100% to hit) The magic dart hits the orc but does no damage. The orc shouts! The orc shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 hand axe. You hear a shout! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and quivering boomerangs (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits the orc but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 mace, wearing a +0 leather armour and quivering boomerangs (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. An orc priest comes into view. It is wielding a +0 dagger. Without enough magic to sustain it, your Searing Ray dissipates. The orc throws a boomerang. The boomerang closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#.... # #.....# .. #.....# ... #.....# .... #.....# .. ...oo #.....###... .....o#o.......... ......'@.......... ......#...ß...... .#### ##.......# #.......# #.......### #.......... ##.####.... ##.## ... #...##....># You could see 2 orc priests, an orc wizard and an orc. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:2) 3 ball pythons (D:1) 2 ball python skeletons (D:2) A bat (D:1) A bat zombie (D:2) 6 frilled lizards 4 goblins 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 652 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 656 | D:1 | Learned a level 2 spell: Searing Ray 1166 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross D:2: layout_basic, serial_shops, nicolae_shop_rolling_square, serial_undead, serial_undead_a, serial_undead_d, serial_undead_a, serial_undead_a, st_stairs_7, minmay_liquid_box, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 0.6 Conjurations | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1165 | 1136 | 29 | 0 | 1036 | 2 | 582.5 | Dungeon | 1165 | 1136 | 29 | 0 | 1036 | 2 | 582.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts D:2: 310 daAuts