Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 4658932343292719199 264 doonjunguy the Conjurer (level 5, -1/39 (41) HPs) Began as a Demigod Conjurer on Apr 24, 2025. Slain by a wight ... wielding a +0 scimitar (2 damage) ... on level 4 of the Dungeon. The game lasted 00:10:37 (4376 turns). doonjunguy the Conjurer (Demigod Conjurer) Turns: 4376, Time: 00:10:37 HP: -1/39 (41) AC: 2 Str: 8 XL: 5 Next: 66% MP: 5/12 EV: 12 Int: 24 God: Gold: 185 SH: 0 Dex: 18 Spells: 6/9 levels left rFire . . . m - +4 dagger of the Shore {drain, Stlth+} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of resist corrosion HPRegen 0.26/turn k - +6 ring of dexterity MPRegen 0.13/turn %: no passive effects @: lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons m - the +4 dagger of the Shore (weapon) {drain, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. v - a +1 dagger of venom Missiles n - 5 javelins Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) k - a +6 ring of dexterity (worn) o - a ring of protection from cold Scrolls c - 2 scrolls of enchant armour {unknown} h - a scroll of fear {unknown} j - a scroll of acquirement {unknown} p - a scroll of fog {unknown} r - 2 scrolls of identify {unknown} s - a scroll of amnesia {unknown} Potions f - a potion of invisibility {unknown} g - a potion of curing {unknown} i - a potion of cancellation {unknown} l - a potion of mutation {unknown} q - 2 potions of enlightenment {unknown} t - a potion of moonshine {unknown} u - a potion of might {unknown} Talismans e - a quill talisman Skills: + Level 2.2 Fighting + Level 3.0 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations + Level 1.0 Translocations + Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 32% 3 Sigil of Binding Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (heavily damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is almost destroyed. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is moderately damaged. Your life force feels restored. Your Dodging skill increases to level 3! Your Translocations skill increases to level 1! Your Alchemy skill increases to level 1! The searing ray hits the wight. The wight is moderately damaged. The wight closely misses you. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (moderately damaged, 79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.# #.# #.# ######## # #.# #......# .# #.# #.####.# .#######.# #.####.#### ###).....#### #.##......# z...####[...#######.##.#.##.# ##### #.#.....z@......#.##.# # #)#.###.####.........# # #.#.# #.# #######.### # #......#.# #.# # #.......#.# #.# # #...#...#.# ####.#### # #.......... #<......# o .....#..##. #.##.##.# ...... ... #....# # You could see a wight. Vanquished Creatures 2 wights (D:4) A sleepcap (D:3) An orc wizard (D:4) 5 adders A dart slug (D:1) 4 orcs 2 ribbon worms (D:3) 4 endoplasms 2 giant cockroaches 9 hobgoblins 4 jackals (D:1) A quokka (D:3) 6 ball pythons A bat (D:1) 4 frilled lizards 8 goblins 5 kobolds 5 rats 65 creatures vanquished. Vanquished Creatures (others) A sleepcap (D:4) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 315 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 483 | D:1 | Learned a level 2 spell: Searing Ray 1178 | D:1 | Reached skill level 1 in Fighting 1370 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/8 1569 | D:2 | Identified the +4 dagger of the Shore {drain, Stlth+} 2012 | D:2 | Reached skill level 4 in Conjurations 3386 | D:3 | Reached XP level 4. HP: 35/35 MP: 3/10 4347 | D:4 | Reached XP level 5. HP: 41/41 MP: 3/12 4373 | D:4 | Reached skill level 1 in Translocations 4373 | D:4 | Reached skill level 1 in Alchemy 4376 | D:4 | HP: 1/40 [wight/+0 scimitar (7)] 4376 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_loops_ring, nicolae_elevator_lobby_asterisk D:3: layout_basic, elyvilon_altar_1, dk_noncrumbling_2 D:4: layout_loops_cross, minitemple, lemuel_flame_loot_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.0 Spellcasting | 2 | 2.8 Fighting | 1 2 | 2.2 Conjurations | 4 | 4.4 Translocations | 1 | 1.0 Alchemy | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 74 | 19 || 93 Searing Ray | 11 | 12 || 23 Use: Potion | | 1 || 1 Armour: Robe | 3 | 12 || 15 Dodge: Dodged | 6 | 8 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4375 | 4217 | 158 | 1669 | 1897 | 4 | 1093.8 | Dungeon | 4375 | 4217 | 158 | 1669 | 1897 | 4 | 1093.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1656 daAuts D:1: 1320 daAuts D:2: 1153 daAuts D:4: 244 daAuts