Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 5472758713177240277 827 doonjunguy the Conjurer (level 7, -1/40 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Was a Follower of Vehumet. Slain by a vampire bat (4 damage) ... manifested out of Blorkula the Orcula ... on level 7 of the Dungeon. The game lasted 00:14:00 (3487 turns). doonjunguy the Conjurer (Deep Elf Conjurer) Turns: 3487, Time: 00:14:01 Health: -1/40 AC: 3 Str: 9 XL: 7 Next: 64% Magic: 3/17 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 146 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . k - staff "Tiz Rucs" {*Slow rPois rN+ Str+5 Alch} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois + (no helmet) rElec . s - +0 cloak of Indomitability {+Blink} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: slow self (1%) @: no status effects A: magic regeneration a: Renounce Religion, Evoke Blink You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons x - a +0 dagger of venom Missiles l - 2 throwing nets q - 2 boomerangs u - 5 poisoned darts Armour a - a +0 robe (worn) n - a +0 tower shield p - an orb of light s - the +0 cloak of Indomitability (worn) {+Blink} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. Magical Staves k - the staff "Tiz Rucs" (weapon) {*Slow rPois rN+ Str+5 Alch} (You found it on level 2 of the Dungeon) [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Alch: It increases the power of your Alchemy spells. Jewellery g - a +4 ring of slaying r - a ring of resist corrosion Scrolls c - a scroll of brand weapon {unknown} e - 6 scrolls of teleportation {unknown} f - 4 scrolls of identify {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of poison {unknown} o - 3 scrolls of enchant weapon {unknown} w - a scroll of noise {unknown} y - a scroll of vulnerability {unknown} Potions b - 2 potions of magic d - 5 potions of curing {unknown} m - 4 potions of brilliance {unknown} t - a potion of lignification {unknown} v - a potion of mutation {unknown} z - a potion of cancellation {unknown} Skills: + Level 2.6 Fighting + Level 4.8 Dodging + Level 5.1 Stealth + Level 5.4 Spellcasting + Level 5.7 Conjurations + Level 0.0 Translocations + Level 3.6 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Fulminant Prism Conj/Alch 22% 3d12 12% 4 Dazzling Flash Hex/Fire 12% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Starburst Conj/Fire 10% 6d5 98% 6 Fulsome Fusillade Conj/Alch 22% (3-5)d10 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the vampire bat. The searing ray hits the vampire bat! The vampire bat is heavily damaged. The searing ray misses the vampire bat. (Press . to maintain the ray.) The vampire bat misses you. The vampire bat barely misses you. The vampire bat misses you. The searing ray hits the vampire bat. The vampire bat is moderately damaged. The vampire bat closely misses you. The vampire bat bites you but does no damage. The searing ray hits the vampire bat! The vampire bat is almost destroyed. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (severely damaged, unrewarding, 71% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. (Press . to maintain the ray.) The vampire bat bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (heavily damaged, unrewarding, 71% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat. The vampire bat is almost destroyed. (Press . to maintain the ray.) The vampire bat bites you. You die... . [. ..# #### .. ##...# #.#############..... #.b@..........'..... #....############..... #.#.. #..... # #.. #..... #.. #..... #.. #..... ##+ #..... ###### You could see a vampire bat. Vanquished Creatures Sigmund (D:3) A black bear (D:4) 2 phantoms (D:4) A scorpion (D:4) A vampire bat (D:7) A bombardier beetle (D:4) A hound (D:4) An iguana (D:4) Terence (D:3) Natasha (thrice) (D:3) 5 adders 4 gnolls (D:3) 3 dart slugs 11 orcs A ribbon worm (D:3) 9 endoplasms 9 hobgoblins 2 jackals (D:2) 8 quokkas 9 ball pythons 12 bats 6 frilled lizards 7 goblins 10 kobolds 5 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 96 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 100 | D:1 | Learned a level 2 spell: Searing Ray 252 | D:1 | Reached skill level 1 in Alchemy 678 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1039 | D:2 | Identified the staff "Tiz Rucs" {*Slow rPois rN+ Str+5 | Alch} 1291 | D:3 | Reached skill level 1 in Fighting 1291 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/11 1553 | D:3 | Found a blossoming altar of Fedhas. 1733 | D:3 | Noticed Sigmund 1755 | D:3 | Identified the +0 cloak of Indomitability {+Blink} 1763 | D:3 | Noticed Natasha 1765 | D:3 | Killed Natasha 1766 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/12 2021 | D:3 | Noticed Terence 2027 | D:3 | Killed Terence 2277 | D:3 | Noticed Natasha 2281 | D:3 | Killed Natasha 2282 | D:3 | Reached skill level 5 in Conjurations 2348 | D:3 | Killed Sigmund 2349 | D:3 | Reached XP level 6. HP: 33/35 MP: 4/14 2422 | D:3 | Noticed Natasha 2426 | D:3 | Killed Natasha 2646 | D:4 | Found a staircase to the Ecumenical Temple. 2656 | Temple | Entered the Ecumenical Temple 2669 | Temple | Became a worshipper of Vehumet 2854 | D:4 | Reached skill level 5 in Spellcasting 2854 | D:4 | Reached XP level 7. HP: 40/40 MP: 11/16 3276 | D:4 | Found an opulent altar of Gozag. 3285 | D:4 | Reached skill level 5 in Stealth 3372 | D:4 | Reached * piety under Vehumet 3372 | D:4 | Offered knowledge of Shock by Vehumet. 3460 | D:4 | You fall into a shaft and drop 3 floors! 3476 | D:7 | Noticed Blorkula the Orcula 3487 | D:7 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, minmay_pentomino_p2 D:2: layout_basic, minivault_4, interstate_on_off D:3: layout_loops_ring, mainiacjoe_overflow_paths, uniq_terence, uniq_sigmund, uniq_natasha D:4: wad_woods_stonehenge, layout_basic, minmay_temple_entry_wispy, st_stairs_12, minmay_diced_spiral D:7: gammafunk_wand_slinger, layout_basic, mainiacjoe_overflow_small_starburst, minmay_misc_feat_doors, nicolae_shop_firing_range, uniq_blorkula_the_orcula, uniq_duvessa, uniq_maggie, uniq_prince_ribbit1 Temple: eino_temple_scatter_basement Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 | 3.6 Dodging | 3 4 | 4.8 Stealth | 3 4 5 | 5.1 Fighting | 1 2 | 2.6 Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 75 | 55 | 20 || 150 Searing Ray | 6 | 20 | 20 || 46 Armour: Robe | 5 | 5 | 10 || 20 Dodge: Dodged | 8 | 7 | 9 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3485 | 3236 | 249 | 750 | 1614 | 6 | 580.8 | Dungeon | 3458 | 3231 | 227 | 750 | 1614 | 5 | 691.6 | Temple | 26 | 4 | 22 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1215 daAuts D:4: 929 daAuts D:2: 860 daAuts D:1: 427 daAuts D:7: 26 daAuts Temple: 26 daAuts