Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 5426419020444583078 54 doonjunguy the Conjurer (level 3, -5/26 HPs) Began as a Demigod Conjurer on Apr 25, 2025. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 3 of the Dungeon. The game lasted 00:04:09 (1988 turns). doonjunguy the Conjurer (Demigod Conjurer) Turns: 1988, Time: 00:04:09 Health: -5/26 AC: 2 Str: 8 XL: 3 Next: 44% Magic: 5/10 EV: 11 Int: 24 God: Gold: 116 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons o - the +3 giant club "Skullcrusher" {speed, Str+7} (You found it on level 3 of the Dungeon) Str+7: It affects your strength (+7). Missiles d - 11 poisoned darts Armour a - a +0 robe (worn) k - a +0 kite shield Jewellery h - an amulet of magic regeneration (worn) Scrolls e - a scroll of noise {unknown} l - a scroll of identify {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - 3 potions of curing {unknown} g - a potion of attraction {unknown} i - a potion of brilliance {unknown} j - a potion of cancellation {unknown} Talismans m - an inkwell talisman Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) A white imp comes into view. The searing ray hits the adder. The adder is almost dead. The white imp shouts! The adder closely misses you. The searing ray hits the adder. You kill the adder! The white imp gestures at you. The puff of frost hits you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (100% to hit) The magic dart hits the white imp but does no damage. You stop channelling your searing ray. The white imp gestures at you. The puff of frost hits you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (100% to hit) The magic dart hits the white imp but does no damage. An endoplasm comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a white imp (100% to hit) The magic dart hits the white imp. The white imp is lightly wounded. The endoplasm quivers. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... #.###..###### #.#....# . #.#.#..# .. #.#.#..# ..5 #.#.#..###### #J.## #.#.#).##.... #...### #.#.#...'.... #.†.### #.#.#..##.... #.@.###.#.#..##.... ###..##.# #..##.... ##.##.# #..##.... #.##.# #..##.... #.##.# ...##.... #....# ##.##.... ###..# #..# ##... You could see a white imp and an endoplasm. Vanquished Creatures 2 adders 6 endoplasms 2 giant cockroaches 6 hobgoblins A quokka (D:2) 10 ball pythons 2 bats (D:2) A frilled lizard (D:1) 3 goblins 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doonjunguy the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 450 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/8 453 | D:1 | Learned a level 2 spell: Searing Ray 838 | D:1 | You fall into a shaft and drop 1 floor! 1585 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/10 1897 | D:3 | Found the +3 giant club "Skullcrusher" {speed, Str+7} 1906 | D:3 | Got the +3 giant club "Skullcrusher" {speed, Str+7} 1988 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_basic, minmay_quantized D:3: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 6 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1985 | 1781 | 204 | 0 | 1617 | 3 | 661.7 | Dungeon | 1985 | 1781 | 204 | 0 | 1617 | 3 | 661.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1228 daAuts D:2: 603 daAuts D:3: 153 daAuts