Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 5052645443116247114 766 dornbeast the Conjurer (level 7, -4/43 HPs) Began as a Tengu Conjurer on Feb 6, 2022. Was a Believer of Wu Jian. Slain by a gnoll (6 damage) ... on level 5 of the Dungeon. The game lasted 00:24:26 (5317 turns). dornbeast the Conjurer (Tengu Conjurer) Turns: 5317, Time: 00:24:26 Health: -4/43 AC: 2 Str: 7 XL: 7 Next: 82% Magic: 10/15 EV: 14 Int: 20 God: Wu Jian [**....] Gold: 133 SH: 0 Dex: 13 Spells: 9/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.14/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion, Wall Jump You were on level 5 of the Dungeon. You worshipped Wu Jian. Wu Jian was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - the +7 quarterstaff of Zicoedic {freeze, rC+++ Str-3 Dex-4 SInv} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-3). Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. SInv: It lets you see invisible. Missiles d - a throwing net Armour h - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} k - a scroll of fog l - a scroll of identify {unknown} n - 2 scrolls of vulnerability p - a scroll of teleportation {unknown} Potions b - a potion of curing c - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} f - 2 potions of flight {unknown} i - a potion of might {unknown} j - a potion of cancellation m - a potion of brilliance {unknown} o - a potion of magic {unknown} Skills: + Level 4.3 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.9 Spellcasting + Level 7.2 Conjurations + Level 2.2 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 11% 3d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Gell's Gravitas Tloc 4% N/A 34% 3 Lesser Beckoning Tloc 4% N/A 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Teleport Other Tloc 4% N/A 34% 3 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Ozocubu's Refrigeration Ice 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet Wu Jian Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History This spell is dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 9? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You fly downwards. The gnoll misses you. The hound bites you. The gnoll closely misses you. The hound bites you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The gnoll is dazzled. The hound bites you. The gnoll misses you. You hit the gnoll but do no damage. The hound misses you. The gnoll misses you. The hound bites you. You catch the helpless gnoll completely off-guard! You hit the gnoll. You claw the gnoll, but do no damage. The gnoll is lightly wounded. The hound bites you. The gnoll hits you with a +0 flail! Casting: Dazzling Flash (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The scorpion is dazzled. The gnoll is dazzled. The hound closely misses you. The scorpion closely misses you. The gnoll completely misses you. The hound bites you. The scorpion stings you but does no damage. The hound closely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll shaman barely misses you. The scorpion completely misses you. You fly upwards. There is a stone staircase leading down here. It was a potion of curing. You feel better. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The gnoll shaman closely misses you. It was a potion of cancellation. You feel magically purged. The hound barely misses you. The scorpion closely misses you. The gnoll hits you with a +0 flail. You die... # #...###.###.## #.#... #.......##...######.##.# #...##.....#............ ######.###...#######.... ## #.# ##.####........ .# #####.####......###.... .# #......)).(###### #.... .##########.#..h###### ###.# ...............g@g# #.# ######..........s.# #.# .......####.......# ##.# #####.#.###.#...### #..# .....###.##.#...# #.†# #####.#.###.##.## #..# ##.####.##.# #..# #.......##.###############..# #...........................# You could see a gnoll shaman, a scorpion (blind), a hound and a gnoll (blind). Vanquished Creatures A water moccasin (D:5) A black bear (D:4) 3 scorpions (D:4) A water moccasin zombie (D:5) 2 hounds Jessica (D:2) Terence (D:2) A hound skeleton (D:4) A howler monkey zombie (D:5) 6 gnolls (D:5) 5 adders 2 ufetubi 3 worms 2 dart slugs 14 orcs 5 ball pythons 3 bats 4 endoplasms 5 giant cockroaches 6 goblins 5 hobgoblins 6 jackals 5 quokkas 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dornbeast the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D:1 | Found a runed translucent door. 225 | D:1 | Reached XP level 2. HP: 2/15 MP: 1/6 693 | D:1 | Learned a level 2 spell: Searing Ray 949 | D:1 | Reached skill level 6 in Conjurations 1206 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1238 | D:2 | Found a faded altar of an unknown god. 1251 | D:2 | Prayed at the altar of an unknown god. 1251 | D:2 | Became a worshipper of the Wu Jian Council 1251 | D:2 | Reached * piety under Wu Jian 1268 | D:2 | Noticed Jessica 1276 | D:2 | Noticed Terence 1279 | D:2 | Killed Jessica 1280 | D:2 | Reached skill level 1 in Fighting 1296 | D:2 | Killed Terence 1297 | D:2 | Reached skill level 1 in Hexes 1297 | D:2 | Reached XP level 4. HP: 19/25 MP: 1/9 2524 | D:3 | Identified the +7 quarterstaff of Zicoedic {freeze, rC+++ | Str-3 Dex-4 SInv} 2590 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2590 | D:3 | Reached XP level 5. HP: 26/30 MP: 10/10 2703 | D:4 | Reached ** piety under Wu Jian 3033 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/12 3168 | D:4 | Noticed a black bear 3285 | D:4 | Killed a black bear 3506 | D:4 | Reached XP level 7. HP: 23/41 MP: 6/14 3844 | D:5 | Entered Level 5 of the Dungeon 3997 | D:5 | Found a radiant altar of Vehumet. 4094 | D:5 | Reached skill level 7 in Conjurations 5096 | D:6 | Noticed a vampire 5308 | D:5 | Learned a level 3 spell: Dazzling Flash 5316 | D:5 | HP: 2/43 [hound (5)] 5317 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica, uniq_terence D:3: layout_basic D:4: layout_basic D:5: layout_loops_ring, vehumet_crystals D:6: layout_cave_pools, mainiacjoe_overflow_swirl, temple_doors_ab, bh_walls_and_bars Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 6 7 | 7.2 Fighting | 1 2 3 4 | 4.3 Hexes | 1 2 | 2.2 Spellcasting | 3 4 | 4.9 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 32 | 42 | 23 || 97 Kick | 4 | 11 | 14 || 29 Peck | 2 | 7 | 2 || 11 Cast: Magic Dart | 37 | 47 | 17 || 101 Searing Ray | 2 | 11 | 9 || 22 Dazzling Flash | | | 2 || 2 Invok: Whirlwind | | 11 | 3 || 14 Lunge | | 7 | 5 || 12 Use: Potion | 3 | | 2 || 5 Scroll | | | 2 || 2 Stab: Sleeping | | 2 | 1 || 3 Invisible | | | 1 || 1 Armor: Robe | 8 | 10 | 1 || 19 Skin | 6 | | || 6 Dodge: Dodged | 20 | 31 | 34 || 85