Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 8473985630724383512 639 dornbeast the Magician (level 7, -7/46 HPs) Began as a Mummy Conjurer on Oct 3, 2022. Was an Initiate of Kikubaaqudgha. Mangled by a vampire (13 damage) ... on level 5 of the Dungeon. The game lasted 00:21:58 (5746 turns). dornbeast the Magician (Mummy Conjurer) Turns: 5746, Time: 00:21:58 Health: -7/46 AC: 3 Str: 10 XL: 7 Next: 25% Magic: 6/15 EV: 12 Int: 24 God: Kikubaaqudgha [......] Gold: 280 SH: 3 Dex: 11 Spells: 10/16 levels left rFire x . . SeeInvis . a - +4 dagger "Morg" {pain, Will+ Int+5} rCold + . . Faith . i - +0 buckler rNeg + + + Spirit . k - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn h - ring of wizardry MPRegen 0.14/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 280 gold pieces. Inventory: Hand Weapons a - the +4 dagger "Morg" (weapon) {pain, Will+ Int+5} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Armour i - a +0 buckler (worn) k - a +0 robe (worn) l - a +0 cloak (worn) Jewellery h - a ring of wizardry (left hand) Wands b - a wand of roots (11) Scrolls c - 2 scrolls of teleportation d - 2 scrolls of fear e - 3 scrolls of amnesia f - 4 scrolls of identify g - a scroll of silence {unknown} j - 2 scrolls of vulnerability {unknown} m - a scroll of magic mapping {unknown} Skills: + Level 3.6 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 4.6 Conjurations + Level 3.1 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 50% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 1% 1 Necrotise Necr 36% 1d5 4% 1 Fulminant Prism Conj/Hex 12% 3d9 9% 4 Gell's Gravitas Tloc 6% N/A 14% 3 Lesser Beckoning Tloc 6% N/A 14% 3 Swiftness Air 6% N/A 14% 3 Teleport Other Tloc 6% N/A 14% 3 Vampiric Draining Necr 9% 2d6 14% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 17% 4 Airstrike Air 3% 2d(1-17) 41% 4 Silence Hex/Air 7% N/A 52% 5 Agony Necr 9% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Kikubaaqudgha Xom Shops: D:2 ! D:4 [ Annotations: D:5 2 transporters, turdburglar's ghost, novice DsFi Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire Aim: a vampire (79% to hit) The searing ray hits the vampire but does no damage. (Press . to maintain the ray.) The searing ray hits the vampire. The vampire is lightly damaged. The searing ray misses the vampire. The searing ray hits the vampire. The vampire is lightly damaged. You finish channelling your searing ray. The vampire hits you! The vampire bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire Aim: a vampire (lightly damaged, 79% to hit) The searing ray hits the vampire. The vampire is lightly damaged. (Press . to maintain the ray.) The vampire barely misses you. The vampire bites you. The searing ray hits the vampire. The vampire is moderately damaged. The vampire hits you. The vampire bites you! The searing ray hits the vampire. The vampire is moderately damaged. The vampire hits you! * * * LOW HITPOINT WARNING * * * You block the vampire's attack. The searing ray hits the vampire! The vampire is heavily damaged. You finish channelling your searing ray. The vampire barely misses you. The vampire bites you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" #=..##.##.##.#### .W#...[.#.##..... ©..##..#.####### ......#........ .#...##.####### #...©#......... ## .#####.######## #..###©####.....# .....)V@....##### #......###### #....## #... ### You could see a vampire. Vanquished Creatures A scorpion (D:4) 5 jellies 2 hounds (D:4) An iguana (D:4) Natasha (twice) (D:2) An orc wizard (D:4) 4 gnolls A river rat (Sewer) 9 adders An adder skeleton (D:2) A worm (Sewer) 5 dart slugs 7 orcs 7 ball pythons 6 bats A bat skeleton (D:2) A bat zombie (D:2) 14 endoplasms 5 giant cockroaches 5 goblins 10 hobgoblins 6 kobolds 11 quokkas A ball python skeleton (D:2) 5 frilled lizards A giant cockroach zombie (D:2) 7 rats A spectral ball python (D:2) 121 creatures vanquished. Vanquished Creatures (others) 12 withered plants (D:2) 12 creatures vanquished. Grand Total: 133 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dornbeast the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 192 | D:1 | Reached skill level 3 in Spellcasting 268 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 271 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 828 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1291 | D:2 | Found a faded altar of an unknown god. 1425 | D:2 | Found Zyoc's Distillery. 1799 | D:2 | Reached skill level 1 in Hexes 2058 | D:2 | Reached XP level 4. HP: 27/30 MP: 4/9 2150 | D:2 | Learned a level 3 spell: Dazzling Flash 2487 | D:2 | Noticed Natasha 2490 | D:2 | Found the +4 dagger "Morg" {pain, Will+ Int+5} 2498 | D:2 | Killed Natasha 2660 | D:2 | Noticed Natasha 2664 | D:2 | Killed Natasha 2665 | D:2 | Reached skill level 4 in Spellcasting 2665 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/11 3080 | D:3 | Found a glowing drain. 3092 | Sewer | Entered a sewer 3640 | Sewer | Reached XP level 6. HP: 41/41 MP: 7/12 3771 | Sewer | Found a viscous altar of Jiyva. 4053 | D:3 | Found a snail-covered altar of Cheibriados. 4053 | D:3 | Found an opulent altar of Gozag. 4054 | D:3 | Found a shadowy altar of Dithmenos. 4055 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 4057 | D:3 | Found a shimmering altar of Xom. 4060 | D:3 | Became a worshipper of Kikubaaqudgha 4432 | D:4 | Reached skill level 5 in Spellcasting 4618 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/14 5027 | D:4 | Found Fuzi's Antique Armour Boutique. 5283 | D:5 | Entered Level 5 of the Dungeon 5628 | D:5 | Found a transporter. 5673 | D:5 | Found a transporter. 5728 | D:5 | Noticed turdburglar's ghost (novice DsFi) 5736 | D:5 | Noticed a vampire 5746 | D:5 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, minmay_misc_feat_four_crosses D:2: layout_loops_corners, serial_shops, nicolae_shop_trees, hellmonk_ecumenical_altar_crossroads, dilly_guarded_unrand_morg D:3: layout_loops_ring, minitemple, gup_sewer_entry_pipe, grunt_decor_mini_mirrors D:4: layout_gridville, serial_shops, nicolae_square_shop, minmay_misc_feat_encased D:5: layout_basic, kennysheep_little_box, minmay_temple_entry_grid, gammafunk_ghost_stat_death, grunt_ministairs_3, pf_guarded_unrand_meek Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.4 Dodging | 2 3 | 3.6 Hexes | 1 2 3 | 3.1 Conjurations | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 32 | 1 | || 33 Dagger | | 4 | 10 || 14 Cast: Magic Dart | 87 | 86 | 17 || 190 Searing Ray | 1 | 18 | 11 || 30 Use: Scroll | 4 | | || 4 Stab: Distracted | | | 1 || 1 Armor: Robe | 7 | 4 | 1 || 12 Dodge: Dodged | 24 | 15 | 8 || 47 Block: Buckler | | 3 | 3 || 6