Dungeon Crawl Stone Soup version 0.28-a0-476-g0f06bd746f (webtiles) character file. Game seed: 2501451208017401225 57 dracfodder the Digger (level 4, -4/24 HPs) Began as a Gargoyle Earth Elementalist on Sept 16, 2021. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:56 (1328 turns). dracfodder the Digger (Gargoyle Earth Elementalist) Turns: 1328, Time: 00:09:57 Health: -4/24 AC: 7 Str: 12 XL: 4 Next: 0% Magic: 4/8 EV: 12 Int: 16 God: Gold: 68 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + . . Spirit . f - +1 robe {rC+} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 1% d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: attractive A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, berserk 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 36 stones Armour d - a +0 pair of boots (worn) f - a +1 robe of cold resistance (worn) Skills: + Level 1.7 Dodging + Level 2.4 Stealth * Level 2.8 Spellcasting + Level 0.7 Transmutations + Level 4.7 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 4% 1 b - Passwall Tmut/Erth 11% N/A 14% 2 c - Stone Arrow Conj/Erth 24% 3d8 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 14% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You tend to lose your temper in combat. Your spells are a little harder to cast, but a little more powerful. Message History You drop a +0 robe. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Magic restored. You open the door. There is an open door here. You now have 68 gold pieces (gained 8). Terence the Incautious comes into view. He is wielding a +0 mace. Terence drinks a potion. Terence flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Found a dagger. Something hits you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something. Something hits you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something. Something hits you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something. Something hits you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something. Something hits you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel less in control of your magic. Something hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. Something hits you! You die... #............# #[...# ########.....#########....## #.....#.............# #.....#.#######'###.# #.....# #.........#.# #.........# # #.........# #.........# #@........# .......######+### ....... #####.. ... ...) ..... ...... There were no monsters in sight! Vanquished Creatures Jessica (D:2) A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:2) A plant (D:2) 4 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracfodder the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 94 | D:1 | Reached skill level 4 in Earth Magic 98 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 154 | D:1 | Learned a level 2 spell: Passwall 652 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 657 | D:1 | Learned a level 3 spell: Stone Arrow 1266 | D:2 | Noticed Jessica 1270 | D:2 | Killed Jessica 1271 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1316 | D:2 | Noticed Terence 1327 | D:2 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 1327 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1328 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_14, uniq_jessica, uniq_terence D:3: layout_basic Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.7 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.8 Transmutations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 14 | || 14 Cast: Sandblast | 38 | 4 || 42 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armor: Robe | 7 | 1 || 8 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1333 | 1278 | 55 | 274 | 391 | 3 | 444.3 | Dungeon | 1333 | 1278 | 55 | 274 | 391 | 3 | 444.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1175 daAuts D:2: 152 daAuts D:3: 5 daAuts