Dungeon Crawl Stone Soup version 0.29-a0-97-g88c9fad16d (webtiles) character file. Game seed: 14917663061110723923 0 dracfodder the Vexing (level 1, -1/19 HPs) Began as an Ogre Arcane Marksman on Feb 13, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (73 turns). dracfodder the Vexing (Ogre Arcane Marksman) Turns: 73, Time: 00:01:50 Health: -1/19 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 14 God: Gold: 24 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles b - 2 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting * Level 2.0 Throwing + Level 1.7 Dodging + Level 1.2 Spellcasting * Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You completely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is almost dead. The quokka bites you. You die... ### #.# ####.####### #.......... #.#.#.#..####### #........##..@.# #.#.#.#.###.##r# #...........# [# #.#.#.#..#### .# ##............ .. ###...#.#.#.......( ........#.#.#####.## ........#.#.# .# ........#...### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracfodder the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 73 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_glass, glass_columns_a, glass_columns_b, serial_bayou_pond_d, minmay_tromino_i2 Action || total -------------------------++------- Melee: Unarmed || 17 Throw: Large rock || 2 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 51 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 51 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts