Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 14497434484433906844 169 dracfodder the Conjurer (level 5, -12/39 HPs) Began as a Draconian Conjurer on Nov 27, 2022. Mangled by a gnoll sergeant ... wielding a +2 vampiric trident (14 damage) ... on level 5 of the Dungeon. The game lasted 00:14:34 (2947 turns). dracfodder the Conjurer (Draconian Conjurer) Turns: 2947, Time: 00:14:35 Health: -12/39 AC: 5 Str: 9 XL: 5 Next: 25% Magic: 0/8 EV: 11 Int: 20 God: Gold: 154 SH: 3 Dex: 10 Spells: 3/9 levels left rFire . . . SeeInvis . i - +0 sling rCold . . . Faith . h - +0 buckler rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons e - a +0 club i - a +0 sling (weapon) Armour h - a +0 buckler (worn) Jewellery f - a ring of fire Wands d - a wand of paralysis (7) Potions a - 2 potions of magic b - a potion of degeneration {unknown} c - a potion of experience {unknown} g - 3 potions of curing {unknown} k - 2 potions of might {unknown} l - a potion of brilliance {unknown} m - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 2.4 Ranged Weapons + Level 2.0 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 7% 1 Swiftness Air 2% N/A 52% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 56% 4 Airstrike Air 1% 2d(1-17) 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a gnoll sergeant, wielding a +2 vampiric trident and wearing a +0 scale mail (84% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll sergeant hits you from afar with a +2 vampiric trident. The gnoll sergeant draws strength from your wounds! The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll shouts! The gnoll sergeant hits you from afar with a +2 vampiric trident! The gnoll sergeant draws strength from your wounds! The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You finish channelling your searing ray. The gnoll sergeant barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 vampiric trident! The gnoll sergeant draws strength from your wounds! The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll sergeant hits you from afar with a +2 vampiric trident! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll sergeant hits you from afar with a +2 vampiric trident! You die... #.# #l# #.# #.# #.# .# #.# ...g#####.# ...ggg..#.# #@#.# #.#.### #.....# #.....# #......# #......# #......# #..##### #..# You could see a gnoll sergeant and 3 gnolls. Vanquished Creatures An orc wizard (D:5) Robin (D:2) 2 adders 4 gnolls (D:2) 3 worms 2 dart slugs 5 orcs 6 bats An endoplasm (D:2) A giant cockroach (D:1) 12 goblins 6 hobgoblins (D:2) 2 quokkas (D:1) 6 ball pythons 3 frilled lizards 4 kobolds 2 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dracfodder the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1070 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1073 | D:2 | Learned a level 2 spell: Searing Ray 1077 | D:2 | Learned a level 3 spell: Dazzling Flash 1580 | D:2 | Reached skill level 5 in Conjurations 1726 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1729 | D:2 | Reached skill level 1 in Ranged Weapons 2099 | D:3 | Noticed Robin 2104 | D:2 | Killed Robin 2687 | D:3 | You fall into a shaft and drop 3 floors! 2702 | D:6 | Noticed a scorpion 2703 | D:5 | Entered Level 5 of the Dungeon 2754 | D:5 | Reached XP level 5. HP: 33/38 MP: 5/8 2775 | D:5 | Noticed an ice beast 2947 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, chequers_temple_overflow_statue_of_worship, uniq_robin, uniq_sigmund D:5: layout_loops_ring, nicolae_figureground_pulse D:6: layout_gridville, nicolae_dithmenos_through_a_glass_darkly Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Conjurations | 5 | 5.2 Ranged Weapons | 2 | 2.4 Fighting | | 0.4 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 34 | 24 || 58 Cast: Magic Dart | 40 | || 40 Searing Ray | 10 | 21 || 31 Use: Scroll | 6 | 1 || 7 Armor: Skin | 2 | 18 || 20 Dodge: Dodged | 7 | 17 || 24 Block: Buckler | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2975 | 2934 | 41 | 1089 | 1293 | 5 | 595.0 | Dungeon | 2975 | 2934 | 41 | 1089 | 1293 | 5 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1459 daAuts D:1: 885 daAuts D:3: 365 daAuts D:5: 248 daAuts D:6: 15 daAuts