Dungeon Crawl Stone Soup version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 4624403135359357842 1416 draino the Fighter (level 9, -1/70 HPs) Began as a Djinni Conjurer on Nov 15, 2024. Slain by a gnoll bouda ... wielding a +0 whip (3 damage) ... on level 6 of the Dungeon. The game lasted 01:01:39 (5985 turns). draino the Fighter (Djinni Conjurer) Turns: 5985, Time: 01:01:40 Health: -1/70 AC: 6 Str: 12 XL: 9 Next: 2% Gold: 206 EV: 10 Int: 24 God: SH: 5 Dex: 12 rFire + + . b - +5 orcbow (freeze) rCold x . . (shield currently unavailable) rNeg + . . j - +0 leather armour of Negation {Rampage Regen+ SInv} rPois ∞ (no helmet) rElec . C - +1 cloak rCorr . O - +0 pair of gloves SInv + (boots unavailable) Will ..... h - amulet of reflection Stlth + k - +6 ring of strength HPRegen 1.11/turn I - ring of positive energy %: reflection, rampage, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 349 gold pieces. You spent 143 gold pieces at shops. Inventory: Hand Weapons a - a +2 falchion of holy wrath b - a +5 orcbow of freezing (weapon) i - a +3 dagger s - a +0 short sword u - a +0 sling F - a +0 dagger Q - a +0 dagger of venom R - a +5 hand axe S - a +2 spear Missiles m - 52 stones t - 4 poisoned darts J - 5 curare-tipped darts Armour j - the +0 leather armour of Negation (worn) {Rampage Regen+ SInv} (You found it on level 2 of the Dungeon) SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. C - a +1 cloak (worn) O - a +0 pair of gloves (worn) Jewellery f - an amulet of the acrobat h - an amulet of reflection (around neck) k - a +6 ring of strength (left hand) o - a ring of willpower E - a ring of see invisible I - a ring of positive energy (right hand) Talismans B - a beast talisman Wands P - a wand of flame (9) Scrolls e - a scroll of revelation {unknown} g - a scroll of butterflies {unknown} l - 5 scrolls of identify {unknown} n - 4 scrolls of teleportation {unknown} p - 3 scrolls of fog {unknown} q - a scroll of poison {unknown} r - 2 scrolls of amnesia {unknown} x - 3 scrolls of immolation {unknown} y - a scroll of noise {unknown} G - a scroll of silence {unknown} K - 2 scrolls of enchant armour {unknown} M - a scroll of fear {unknown} Potions c - 2 potions of brilliance {unknown} d - a potion of magic {unknown} v - a potion of berserk rage {unknown} w - 3 potions of resistance {unknown} z - 2 potions of curing {unknown} A - a potion of attraction {unknown} D - a potion of enlightenment {unknown} H - a potion of mutation {unknown} L - a potion of haste {unknown} N - 2 potions of experience {unknown} Skills: * Level 8.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Searing Ray Conj 74% 2d7 1% 2 d - Call Imp Summ 74% N/A 1% 2 e - Mercury Vapours Alch/Air 74% N/A 1% 2 f - Animate Armour Summ/Erth 74% N/A 8% 4 m - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 8% 4 p - Fulminant Prism Conj/Alch 18% 3d10 8% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Hepliaklqana Okawaru Shops: D:2 (!*[? Annotations: D:6 1 runed translucent door Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the shadow imp! You kill the shadow imp! The blast of energy engulfs the adder! You kill the adder! You hear a shout! Your Fighting skill increases to level 8! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 22, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Animate Armour wells up from within. Spell assigned to 'f'. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your attacks no longer feel as feeble. The gnoll bouda attacks as it pursues you! The gnoll bouda closely misses you. Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderately wounded, 83% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnolls pick up the pace! The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Okay, then. Without enough magic to sustain it, your searing ray dissipates. The gnoll bouda hits you with a +0 whip. You die... ....†..≈.ß.§[[...# .......≈..§§.#.### ......)≈§z§§§### ....#.≈≈g≈§.# ...##.≈≈g§≈.# ......≈≈g§§§## ......≈≈§§§§.### ...###.g≈≈≈.....# #..##....g)cg@..# ##S.......##....# ..........###### .h.......## ....###.## ###.#....# #...##..# .... #<## .#. ### You could see a centaur, a gnoll bouda and 3 gnolls. Vanquished Creatures 2 ogres A centaur (D:6) 2 bullfrogs (Sewer) A gnoll sergeant (D:6) A scorpion (D:5) 2 wights (D:6) 2 howler monkeys A bombardier beetle (D:3) 2 hounds An orc priest (D:3) A jelly (D:5) 2 sleepcaps Terence (D:3) 3 iguanas 2 orc wizards (D:3) 15 adders 3 gnolls (D:6) 3 river rats (Sewer) 3 shadow imps 2 ufetubi (D:4) 3 ribbon worms A dart slug (D:1) 12 orcs 15 endoplasms 6 giant cockroaches 7 goblins 9 hobgoblins 12 kobolds 8 quokkas 18 ball pythons 6 bats 7 frilled lizards 22 rats 176 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Djinni Conjurer began the quest for the Orb. 0 | D:1 | draino set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 277 | D:1 | Reached skill level 1 in Fighting 758 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 758 | D:1 | Learned a level 1 spell: Summon Small Mammal 1324 | D:2 | Identified the +0 leather armour of Negation {Rampage | Regen+ SInv} 1669 | D:2 | Found Dogguow's Antique Weapon Shoppe. 1726 | D:2 | Reached skill level 2 in Fighting 2002 | D:2 | Found Waocrew's General Store. 2161 | D:2 | Found Cuobb's Distillery. 2236 | D:2 | Found Noamu Gomm's Magic Scroll Shoppe. 2259 | D:2 | Found Snt Nyeq's Armour Shop. 2548 | D:2 | Found a faded altar of an unknown god. 3039 | D:3 | Reached XP level 4. HP: 32/33 MP: 0/0 3161 | D:3 | Noticed Terence 3168 | D:3 | Killed Terence 3257 | D:3 | Reached XP level 5. HP: 38/40 MP: 0/0 3257 | D:3 | Learned a level 2 spell: Call Imp 3266 | D:3 | Reached skill level 3 in Fighting 3752 | D:3 | Reached XP level 6. HP: 26/47 MP: 0/0 3756 | D:3 | Reached skill level 4 in Fighting 3948 | D:2 | Bought a runed orcbow for 143 gold pieces 3983 | D:4 | Noticed an ogre 4003 | D:3 | Killed an ogre 4004 | D:3 | Reached skill level 5 in Spellcasting 4004 | D:3 | Reached skill level 5 in Conjurations 4004 | D:3 | Reached skill level 5 in Hexes 4004 | D:3 | Reached skill level 5 in Summonings 4004 | D:3 | Reached skill level 5 in Necromancy 4004 | D:3 | Reached skill level 5 in Translocations 4004 | D:3 | Reached skill level 5 in Fire Magic 4004 | D:3 | Reached skill level 5 in Ice Magic 4004 | D:3 | Reached skill level 5 in Air Magic 4004 | D:3 | Reached skill level 5 in Earth Magic 4004 | D:3 | Reached skill level 5 in Alchemy 4004 | D:3 | Reached XP level 7. HP: 6/53 MP: 0/0 4004 | D:3 | Learned a level 2 spell: Mercury Vapours 4180 | D:4 | Reached skill level 5 in Fighting 4363 | D:4 | Found an iron altar of Okawaru. 4774 | D:5 | Entered Level 5 of the Dungeon 4912 | D:5 | Reached skill level 6 in Fighting 4970 | D:5 | Reached XP level 8. HP: 60/61 MP: 0/0 5100 | D:5 | Found a glowing drain. 5114 | Sewer | Entered a sewer 5356 | Sewer | Reached skill level 7 in Fighting 5581 | D:5 | Found a blossoming altar of Fedhas. 5584 | D:5 | Found a hazy altar of Hepliaklqana. 5882 | D:6 | Found a runed translucent gate. 5982 | D:6 | Reached skill level 8 in Fighting 5982 | D:6 | Reached XP level 9. HP: 6/70 MP: 0/0 5982 | D:6 | Learned a level 4 spell: Animate Armour 5984 | D:6 | HP: 1/70 [gnoll bouda/+0 whip (5)] 5985 | D:6 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_corners D:2: layout_loops_corners, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_statue_plus, shop, nicolae_shop_crystal, shop D:3: layout_rooms, uniq_terence D:4: minmay_chambers_of_fours, layout_basic, lemuel_round_altar D:5: layout_loops_ring, nicolae_overflow_squiral, gup_sewer_entry_pipe, kennysheep_generic_room_16 D:6: layout_cave_pools, kennysheep_mini_moat, mainiacjoe_overflow_catwalk, ebering_ghost_gozag Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 6 8 | 8.1 Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Falchion | | | 11 || 11 Fire: Sling | 19 | | || 19 Orcbow | | 2 | 124 || 126 Cast: Magic Dart | 45 | 20 | 1 || 66 Searing Ray | 8 | 23 | 32 || 63 Fulminant Prism | | | 6 || 6 Mercury Vapours | | | 2 || 2 Iskenderun's Myst | | | 4 || 4 Armour: Robe | 3 | | || 3 Leather armour | | 18 | 32 || 50 Dodge: Dodged | 4 | 14 | 19 || 37 Block: Other | 3 | 6 | 8 || 17 Reflection | 1 | | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6059 | 5403 | 656 | 1134 | 2710 | 7 | 865.6 | Dungeon | 5747 | 5091 | 656 | 1082 | 2710 | 6 | 957.8 | Sewer | 311 | 311 | 0 | 52 | 0 | 1 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1792 daAuts D:1: 1475 daAuts D:3: 826 daAuts D:5: 797 daAuts D:4: 721 daAuts Sewer: 311 daAuts D:6: 134 daAuts