Dungeon Crawl Stone Soup version 0.33-a0-454-ge3c942dec9 (webtiles) character file. Game seed: 6125429952952727313 70 draino the Magician (level 4, -6/33 HPs) Began as a Djinni Conjurer on Nov 22, 2024. Mangled by Grinder (9 damage) ... on level 3 of the Dungeon. The game lasted 00:08:25 (1838 turns). draino the Magician (Djinni Conjurer) Turns: 1838, Time: 00:08:26 Health: -6/33 AC: 2 Str: 6 XL: 4 Next: 45% Gold: 103 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . h - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 sling k - a +0 quarterstaff l - a +0 falchion Armour d - a +0 buckler h - a +0 robe (worn) n - a +0 pair of gloves Jewellery e - an amulet of regeneration (around neck) Scrolls f - a scroll of poison {unknown} i - a scroll of vulnerability {unknown} p - a scroll of revelation {unknown} q - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} g - a potion of lignification {unknown} j - a potion of might {unknown} m - a potion of berserk rage {unknown} o - a potion of curing {unknown} Skills: * Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 1.1 Shields * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Slow Hex 80% N/A 2% 1 c - Searing Ray Conj 40% 2d5 3% 2 m - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 p - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Grinder hits you! You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 75% to hit) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you. The searing ray misses Grinder. Grinder blinks! You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. * * * LOW HITPOINT WARNING * * * (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is almost dead. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... Grinder sighs, "Dead already? I want a refund." .#.#. ..#† ...######. # #......... #.#.......! #.#...... #.....# #5@.# ####...#### # #.<.......#.# . #.###.###.#.# .. #.###.###...#... #.##............ #.##...........# #..+....<....>.# ####....[......# You could see Grinder. Vanquished Creatures 3 adders (D:2) 5 bats 4 endoplasms A giant cockroach (D:2) 3 goblins 7 hobgoblins 5 jackals A kobold (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Djinni Conjurer began the quest for the Orb. 0 | D:1 | draino set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 120 | D:1 | Reached skill level 1 in Fighting 395 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 395 | D:1 | Learned a level 1 spell: Slow 456 | D:1 | Found a faded altar of an unknown god. 1129 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/0 1551 | D:2 | Reached skill level 1 in Shields 1826 | D:3 | Noticed Grinder 1838 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, ebering_ecumenical_altar_webs D:2: layout_basic D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Shields | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 1 | || 1 Long sword | 1 | || 1 Cast: Magic Dart | 34 | 9 || 43 Searing Ray | 4 | 9 || 13 Armour: Robe | 6 | 11 || 17 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1837 | 1667 | 170 | 157 | 1134 | 3 | 612.3 | Dungeon | 1837 | 1667 | 170 | 157 | 1134 | 3 | 612.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 922 daAuts D:1: 859 daAuts D:3: 55 daAuts