Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 3752797471792194111 58 draino the Magician (level 4, -4/33 HPs) Began as a Djinni Conjurer on Nov 28, 2024. Slain by Terence ... wielding a +1 flail of holy wrath (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:49 (1784 turns). draino the Magician (Djinni Conjurer) Turns: 1784, Time: 00:08:49 Health: -4/33 AC: 4 Str: 6 XL: 4 Next: 20% Gold: 73 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . a - +1 dagger (venom) rCold x . . (no shield) rNeg . . . i - +0 leather armour rPois ∞ o - +0 hat rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +2 whip of freezing e - a +0 short sword Missiles j - 6 poisoned darts m - 4 boomerangs Armour i - a +0 leather armour (worn) n - a +0 pair of gloves (worn) o - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} r - a scroll of noise {unknown} s - a scroll of poison {unknown} Potions d - 2 potions of cancellation {unknown} f - 2 potions of invisibility {unknown} h - a potion of enlightenment {unknown} p - a potion of brilliance {unknown} q - a potion of haste {unknown} Skills: * Level 2.1 Fighting - Level 2.5 Dodging - Level 1.9 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Slow Hex 76% N/A 4% 1 e - Searing Ray Conj 38% 2d5 7% 2 m - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 41% 4 p - Fulminant Prism Conj/Alch 9% 3d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +1 flail of holy wrath! Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of holy wrath and wearing a +2 scale mail of fire resistance (heavily wounded, slow, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of holy wrath and wearing a +2 scale mail of fire resistance (heavily wounded, slow, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 flail of holy wrath. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..).. ....## #.#.##. .....#.#.. ...... ..<......# ....# ........... #.#.## #. ............##....###... ..#.............>.....#. .. .............@)...... .. .............@....... .. ..........##..+++++.. .. ....... ##.+ ..+ ..+ ...+ ##.. #.. You could see Terence (slow). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms 2 goblins (D:1) 5 hobgoblins (D:2) 3 kobolds A quokka (D:2) 7 ball pythons 2 bats 2 frilled lizards (D:2) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Djinni Conjurer began the quest for the Orb. 0 | D:1 | draino set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 822 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 822 | D:2 | Learned a level 1 spell: Slow 929 | D:2 | Reached skill level 1 in Fighting 1403 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 1774 | D:3 | Noticed Terence 1784 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_two_rings, layout_loops_ring, nrook_mini_vaults D:2: layout_basic, serial_bayou_lake_a D:3: layout_rooms, hellmonk_ecumenical_altar_heavens_door, uniq_natasha, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Dodging | | 2.5 Stealth | | 1.9 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 3 || 49 Searing Ray | 11 | 3 || 14 Slow | | 1 || 1 Armour: Leather armour | 1 | 3 || 4 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1783 | 1536 | 247 | 82 | 1142 | 3 | 594.3 | Dungeon | 1783 | 1536 | 247 | 82 | 1142 | 3 | 594.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 948 daAuts D:1: 819 daAuts D:3: 14 daAuts