Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 7101904346577376996 443 draino the Trooper (level 7, -1/54 HPs) Began as a Djinni Conjurer on Dec 8, 2024. Slain by a wight ... wielding a +5 halberd of freezing (3 damage) ... in an ossuary. The game lasted 00:26:47 (3113 turns). draino the Trooper (Djinni Conjurer) Turns: 3113, Time: 00:26:48 Health: -1/54 AC: 4 Str: 6 XL: 7 Next: 23% Gold: 47 EV: 11 Int: 25 God: SH: 0 Dex: 11 rFire + + . w - +3 quarterstaff (chaos) rCold x . . (shield currently unavailable) rNeg . . . c - +0 robe rPois ∞ y - +1 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ x - ring of wizardry HPRegen 0.29/turn (no ring) %: wizardry (x1), infuse magic (-2 HP) @: flying, inugami summoned A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 187 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons a - a +4 scimitar of pain b - a +2 dagger of venom h - a +2 heavy spear m - a +0 dagger of freezing u - a +0 dagger of electrocution w - a +3 quarterstaff of chaos (weapon) Missiles d - 2 javelins Armour c - a +0 robe (worn) k - a +0 leather armour r - a +2 ring mail of willpower v - a +0 cloak y - a +1 helmet of intelligence (worn) Jewellery x - a ring of wizardry (left hand) Scrolls j - a scroll of vulnerability l - 3 scrolls of enchant armour {unknown} o - a scroll of silence s - 2 scrolls of fear {unknown} z - 2 scrolls of brand weapon {unknown} C - a scroll of acquirement {unknown} Potions e - a potion of ambrosia {unknown} f - 3 potions of attraction g - 3 potions of curing {unknown} i - 2 potions of lignification {unknown} n - 2 potions of brilliance {unknown} p - a potion of magic {unknown} q - 2 potions of mutation {unknown} t - a potion of enlightenment {unknown} A - a potion of might {unknown} B - a potion of resistance {unknown} D - a potion of cancellation {unknown} Skills: * Level 5.3 Fighting + Level 1.9 Long Blades - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Searing Ray Conj 52% 2d6 1% 2 e - Ensorcelled Hibernat Hex/Ice 52% N/A 1% 2 f - Call Canine Familiar Summ 26% N/A 1% 3 m - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 p - Fulminant Prism Conj/Alch 13% 3d8 6% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History a +0 short sword; a +0 robe g - 3 emerald potions (gained 1) You start resting. HP restored. You reach down and open the door. A wight comes into view. It is wielding a +5 halberd of freezing. The wight hits you from afar with a +5 halberd of freezing! The wight freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +5 halberd of freezing and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you from afar with a +5 halberd of freezing! The wight freezes you! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? d - Call Canine Familiar Adjust to which letter? f - Call Canine Familiar Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW HITPOINT WARNING * * * Something closely misses your inugami. The wight hits you from afar with a +5 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... #### #+# +..# #.# ##.## #.## #+###..## #..## #.#z##..## ##..## #.#z###..# ##..# #@h# ##.# ##.# #.## ##'# #'# #)# ##..# ##.####.# ##..## ##...##..# #..## #'...'..####.## ##...#### #..# ##.'## ##.# #+#.#+ #.# You could see a wight and a friendly inugami (summoned). Vanquished Creatures A weeping skull (Ossuary) A wight (Ossuary) A spectral scorpion (Ossuary) Crazy Yiuf (D:2) Terence (D:2) 2 centaur skeletons (Ossuary) An ogre skeleton (Ossuary) 6 mummies (Ossuary) 5 adders A ribbon worm (D:3) 3 bats 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 5 ball pythons A gnoll skeleton (Ossuary) 6 kobolds 2 kobold skeletons (Ossuary) 2 orc skeletons (Ossuary) 3 rats 10 spectral rats (Ossuary) 68 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Djinni Conjurer began the quest for the Orb. 0 | D:1 | draino set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 77 | D:1 | Reached skill level 1 in Fighting 77 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 369 | D:1 | Found Qyerch's Antique Weapon Boutique. 463 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 463 | D:1 | Learned a level 1 spell: Summon Small Mammal 644 | D:1 | Reached skill level 2 in Fighting 809 | D:2 | Noticed Terence 823 | D:2 | Killed Terence 824 | D:2 | Reached XP level 4. HP: 11/34 MP: 0/0 825 | D:2 | Reached skill level 3 in Fighting 1076 | D:2 | Found a runed translucent door. 1077 | D:2 | Noticed Crazy Yiuf 1526 | D:3 | Reached XP level 5. HP: 36/40 MP: 0/0 1526 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1969 | D:1 | Bought a runed scimitar for 140 gold pieces 2006 | D:2 | HP: 1/40 [Crazy Yiuf/+3 quarterstaff of chaos (14)] 2011 | D:2 | HP: 1/40 [Crazy Yiuf/+3 quarterstaff of chaos (11)] 2014 | D:2 | Killed Crazy Yiuf 2242 | D:4 | Found a sand-covered staircase. 2252 | Ossuary | Entered an ossuary 2263 | Ossuary | Reached skill level 4 in Fighting 2359 | Ossuary | Reached XP level 6. HP: 46/47 MP: 0/0 2554 | Ossuary | Reached skill level 1 in Long Blades 2834 | Ossuary | Reached skill level 5 in Fighting 2834 | Ossuary | Reached XP level 7. HP: 20/54 MP: 0/0 2834 | Ossuary | Learned a level 3 spell: Call Canine Familiar 3113 | Ossuary | HP: 2/54 [wight/+5 halberd of freezing (10)] 3113 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_shops, nicolae_shop_window_shopping, minmay_pentomino_u2 D:2: layout_rooms, minmay_misc_feat_rugged, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross D:4: minmay_chambers_of_threes, layout_gridville, mainiacjoe_overflow_24_doors, minmay_temple_entry_waves, chequers_ossuary_entry_cave, serial_park_tiny_1, eino_small_chamber_without_monster, serial_library_hellmonk_octagon Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 5 | 5.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Long Blades | 1 | 1.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 5 | || 14 Quarterstaff | | 56 | 7 || 63 Scimitar | | 5 | || 5 Cast: Magic Dart | 40 | 14 | || 54 Searing Ray | 5 | 13 | 2 || 20 Summon Small Mamm | 3 | | || 3 Ensorcelled Hiber | | 4 | || 4 Iskenderun's Myst | | 1 | || 1 Call Canine Famil | | | 1 || 1 Use: Scroll | | 4 | || 4 Potion | | 3 | || 3 Stab: Sleeping | | 3 | || 3 Armour: Robe | 15 | 42 | 6 || 63 Dodge: Dodged | 10 | 37 | 2 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3119 | 2720 | 399 | 870 | 900 | 5 | 623.8 | Dungeon | 2240 | 1841 | 399 | 332 | 900 | 4 | 560.0 | Ossuary | 879 | 879 | 0 | 538 | 0 | 1 | 879.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 879 daAuts D:2: 758 daAuts D:3: 743 daAuts D:1: 711 daAuts D:4: 27 daAuts