Dungeon Crawl Stone Soup version 0.33-a0-777-g1cbb7ff58e (webtiles) character file. Game seed: 5098351218749144488 521 draino the Conjurer (level 7, 0/41 HPs) Began as an Octopode Conjurer on Jan 20, 2025. Slain by an orc priest ... wielding a +2 mace of venom (5 damage) ... on level 5 of the Dungeon. The game lasted 00:24:05 (4382 turns). draino the Conjurer (Octopode Conjurer) Turns: 4382, Time: 00:24:05 Health: 0/41 AC: 1 Str: 7 XL: 7 Next: 21% Magic: 15/22 EV: 11 Int: 28 God: Gold: 239 SH: 3 Dex: 10 Spells: 7/14 levels left rFire . . . a - +3 spear rCold + . . n - +0 buckler rNeg . . . (helmet unavailable) rPois . o - amulet of magic regeneration rElec . g - ring of protection from cold rCorr . v - ring of magical power SInv . u - +6 ring of intelligence Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.58/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Convert to Beogh You were on level 5 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons a - a +3 spear (weapon) c - a +0 short sword t - a +0 heavy hand axe w - a +0 great sword Missiles d - 8 poisoned darts h - 5 boomerangs Armour n - a +0 buckler (worn) Jewellery g - a ring of protection from cold (worn) o - an amulet of magic regeneration (worn) u - a +6 ring of intelligence (worn) v - a ring of magical power (worn) Talismans e - a beast talisman (active) s - a serpent talisman Scrolls b - 3 scrolls of identify {unknown} f - a scroll of noise {unknown} k - 2 scrolls of enchant weapon {unknown} p - 4 scrolls of teleportation {unknown} x - a scroll of butterflies {unknown} y - a scroll of enchant armour {unknown} Potions i - a potion of heal wounds j - a potion of might {unknown} l - 3 potions of curing {unknown} m - a potion of haste {unknown} q - a potion of magic r - a potion of mutation {unknown} z - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 5.0 Stealth + Level 4.1 Spellcasting * Level 5.7 Conjurations - Level 1.0 Translocations * Level 2.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Searing Ray Conj 76% 2d7 1% 2 m - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Fugue of the Fallen Necr 5% N/A 36% 3 Fulminant Prism Conj/Alch 10% 3d8 36% 4 Anguish Hex/Necr 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 3 runed translucent doors, Hudbad's ghost, novice MiBe D:5 Sigmund Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 73% to hit) You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is almost destroyed. (Press . to maintain the ray.) The phantom barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the phantom. The phantom is almost destroyed. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You stop channelling your searing ray. A shadow imp comes into view. You block the orc priest's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 73% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. The phantom is almost destroyed. (Press . to maintain the ray.) The shadow imp shouts, "Escape, thou gorbellied crook-pated strumpet!" A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * The phantom closely misses you. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the phantom. You destroy the phantom! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +2 mace of venom. You die... # ......#§#....§........ #..###.#..##........... ...###.........[......# ..........[...#....### . .. #.........5#.....##... ...##...#.###.<.......... .........#.##.....<.....# ............#.......##..# ....[......#...h5..## ...)##..§.....o....# .[..................# .##...##.............# #... ...........##.# ... .?.........# ... .. ....##......# . # ...###....##. ....# ... You could see an orc priest, a white imp and a shadow imp. Vanquished Creatures 2 phantoms 3 scorpions (D:4) 3 hounds A jelly (D:4) 3 gnolls (D:3) 2 adders A dart slug (D:4) 2 ribbon worms 3 orcs 8 ball pythons 5 endoplasms 3 giant cockroaches 9 goblins 7 hobgoblins 6 jackals 5 kobolds 8 quokkas 10 bats 3 frilled lizards 9 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 185 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 587 | D:1 | Found a faded altar of an unknown god. 1676 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 2158 | D:2 | You fall into a shaft and drop 2 floors! 2194 | D:4 | Found a runed translucent gate. 2194 | D:4 | Found a runed translucent gate. 2194 | D:4 | Found a runed translucent gate. 2195 | D:4 | Noticed a scorpion 2546 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2662 | D:3 | Reached XP level 5. HP: 31/31 MP: 10/10 3459 | D:4 | Noticed a phantom 3472 | D:4 | Killed a phantom 3473 | D:4 | Reached skill level 5 in Conjurations 3473 | D:4 | Reached skill level 1 in Translocations 3473 | D:4 | Reached skill level 1 in Shapeshifting 3473 | D:4 | Reached XP level 6. HP: 36/36 MP: 11/11 3746 | D:4 | Reached skill level 5 in Stealth 3860 | D:4 | Noticed Hudbad's ghost (novice MiBe) 4070 | D:5 | Entered Level 5 of the Dungeon 4222 | D:4 | Reached XP level 7. HP: 31/41 MP: 13/13 4378 | D:5 | Noticed Sigmund 4382 | D:5 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, minmay_tripent D:3: layout_loops_cross D:4: layout_gridville, gammafunk_ghost_necromancy D:5: layout_cave_pools, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.7 Translocations | 1 | 1.0 Shapeshifting | 1 2 | 2.6 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 9 | 1 | || 10 Tentacles | 5 | | || 5 Short sword | 11 | | || 11 Spear | | 9 | || 9 Cast: Magic Dart | 69 | 49 | || 118 Searing Ray | 3 | 22 | 7 || 32 Use: Potion | | 1 | || 1 Stab: Sleeping | | 2 | || 2 Armour: Skin | 10 | 8 | 10 || 28 Dodge: Dodged | 15 | 17 | 8 || 40 Block: Buckler | | 1 | 1 || 2 Form: Beast | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4385 | 3972 | 413 | 768 | 2357 | 5 | 877.0 | Dungeon | 4385 | 3972 | 413 | 768 | 2357 | 5 | 877.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1233 daAuts D:1: 1211 daAuts D:4: 1158 daAuts D:3: 760 daAuts D:5: 22 daAuts