Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 8417069618839764735 75 draino the Magician (level 4, -1/32 HPs) Began as a Djinni Conjurer on Apr 22, 2025. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:08:34 (1248 turns). draino the Magician (Djinni Conjurer) Turns: 1248, Time: 00:08:35 Health: -1/32 AC: 3 Str: 6 XL: 4 Next: 55% Gold: 41 EV: 10 Int: 25 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . i - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. You spent 13 gold pieces at shops. Inventory: Missiles a - 6 poisoned darts Armour i - a +0 leather armour (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls b - a scroll of teleportation {unknown} f - a scroll of fog {unknown} g - 5 scrolls of noise Potions d - a potion of brilliance {unknown} h - a potion of enlightenment {unknown} Talismans e - a medusa talisman Skills: * Level 1.0 Fighting * Level 2.5 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy * Level 1.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Kinetic Grapnel Frge 100% 1d8 2% 1 c - Searing Ray Conj 52% 2d6 3% 2 m - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 26% 4 p - Fulminant Prism Conj/Alch 13% 3d8 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Natasha. You kill Natasha! Natasha yowls pathetically as she dies! Your Fighting skill increases to level 1! Your Invocations skill increases to level 1! You start resting. You stop channelling your searing ray. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. Natasha casts a spell at you. You resist with some effort. Natasha zaps a wand. The puff of flame hits you. You resist. Natasha casts a spell at you. The magic dart hits you! Natasha zaps a wand. The puff of flame hits you. You resist. Natasha zaps a wand. The puff of flame hits you. You resist. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Natasha casts a spell. The searing ray hits the cerulean imp. The cerulean imp is moderately wounded. The searing ray misses Natasha. * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. The searing ray hits the cerulean imp! The cerulean imp is severely wounded. The searing ray hits Natasha. Natasha is severely wounded. * * * LOW HITPOINT WARNING * * * Natasha mumbles some strange words. Natasha's front paws start to glow. The cerulean imp hits you with a +2 spear! * * * LOW HITPOINT WARNING * * * The cerulean imp hits you with a +2 spear. You die... #......#.# #......#†# #......#.####### #......h........ ###.######........ #...#...##...h.... #h###.#........... #5###.##.......... #@#<...#.#....h... #.######.##.###.#. #........##.# #.#. #.#########.# #.#. ### #.###.## #....... #####.#. #...#. #.###. You could see Natasha and a cerulean imp (summoned). Vanquished Creatures Natasha (D:2) An adder (D:2) A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draino the Djinni Conjurer began the quest for the Orb. 0 | D:1 | draino set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 192 | D:1 | Found Pang's Magic Scroll Boutique. 195 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 272 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 272 | D:1 | Learned a level 1 spell: Kinetic Grapnel 881 | D:1 | Bought a scroll of noise for 13 gold pieces 1043 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1196 | D:2 | Noticed Natasha 1233 | D:2 | Killed Natasha 1234 | D:2 | Reached skill level 1 in Fighting 1234 | D:2 | Reached skill level 1 in Invocations 1234 | D:2 | Noticed Natasha 1248 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross, serial_shops, shop_scrolls D:2: minmay_alternating_diamond, layout_basic, serial_shops, shop, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | 1 | 1.0 Invocations | 1 | 1.0 Dodging | | 2.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 29 | 6 || 35 Searing Ray | 14 | 3 || 17 Armour: Leather armour | 2 | 17 || 19 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1264 | 1123 | 141 | 137 | 707 | 2 | 632.0 | Dungeon | 1264 | 1123 | 141 | 137 | 707 | 2 | 632.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 340 daAuts