Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3517283577291925946 495 dranuc19 the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Nov 18, 2024. Was a Follower of Vehumet. Slain by Edmund ... wielding a +1 flail of protection (6 damage) ... on level 5 of the Dungeon. The game lasted 00:34:35 (4167 turns). dranuc19 the Conjurer (Deep Elf Conjurer) Turns: 4167, Time: 00:34:36 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 92% Magic: 8/16 EV: 12 Int: 25 God: Vehumet [*.....] Gold: 161 SH: 0 Dex: 15 Spells: 9/16 levels left rFire . . . x - +9 dagger of Impermanence {heavy, rN+ Dex+2} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons o - a +1 dagger of electrocution s - a +4 club u - a +2 dagger of flaming x - the +9 dagger of Impermanence (weapon) {heavy, rN+ Dex+2} (You found it on level 4 of the Dungeon) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Missiles p - 16 poisoned darts Armour a - a +0 robe (worn) Magical Staves w - a staff of conjuration Jewellery i - a ring of flight (left hand) y - an amulet of guardian spirit Talismans t - a maw talisman v - a maw talisman Wands r - a wand of charming (10) Scrolls d - 6 scrolls of identify f - a scroll of revelation h - a scroll of vulnerability {unknown} j - a scroll of butterflies {unknown} k - 2 scrolls of fog {unknown} l - a scroll of noise {unknown} m - 2 scrolls of poison {unknown} n - a scroll of enchant weapon {unknown} A - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - 3 potions of resistance {unknown} q - a potion of brilliance {unknown} z - a potion of enlightenment {unknown} B - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 2.9 Dodging + Level 3.1 Stealth + Level 5.5 Spellcasting * Level 7.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection. You see here 2 stones. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (moderately wounded, 82% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection! The searing ray hits Edmund! Edmund is heavily wounded. Edmund barely misses you. The searing ray misses Edmund. Edmund hits you with a +1 flail of protection! The searing ray hits Edmund! Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You feel better. Edmund misses you. You feel better. Edmund hits you with a +1 flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 leather armour (severely wounded, 82% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +1 flail of protection. You die... Edmund says, "That'll show my brother!" #............... #.# #.....## #.######.####### ##.###....... #.# #.# #####..>##.###### #.# #.# #................ #.# #†# #.##....######### #.# #.# #.##)#.## # #.# ####.#####.##.#.# #.# #.............#.# #.# #.##....@@<†....# #.# #.##########..### ##.###.####### #..# #.#...)......# #..# ##.###.#####.# #..# ### #.# #.# #..# ########.#####.####..## #...................... #.######............... You could see Edmund. Vanquished Creatures Eustachio (D:4) A phantom (D:4) A jelly (D:5) A sleepcap (D:4) 2 iguanas 2 orc wizards (D:4) Ijyb (D:4) 2 adders 2 adder zombies (D:2) A dart slug (D:4) A ribbon worm (D:2) 3 orcs (D:4) A bat skeleton (D:2) 6 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 7 jackals 3 quokkas 6 ball pythons 8 bats A frilled lizard (D:1) 9 kobolds 24 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc19 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 219 | D:1 | Reached skill level 5 in Conjurations 344 | D:1 | Learned a level 2 spell: Searing Ray 626 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1988 | D:3 | Found a faded altar of an unknown god. 2204 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 2476 | D:4 | Noticed Ijyb 2485 | D:4 | Killed Ijyb 2486 | D:4 | Reached skill level 6 in Conjurations 2628 | D:4 | Reached XP level 5. HP: 28/28 MP: 2/13 2759 | D:4 | Found a staircase to the Ecumenical Temple. 2816 | Temple | Found a transporter. 2816 | Temple | Found a transporter. 2816 | Temple | Found a transporter. 2816 | Temple | Found a transporter. 2816 | Temple | Entered the Ecumenical Temple 2835 | Temple | Became a worshipper of Vehumet 2968 | D:4 | Noticed a phantom 2974 | D:4 | Killed a phantom 2975 | D:4 | Reached skill level 7 in Conjurations 3118 | D:4 | Reached * piety under Vehumet 3118 | D:4 | Offered knowledge of Sting by Vehumet. 3173 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/14 3178 | D:4 | Identified the +9 dagger of Impermanence {heavy, rN+ Dex+2} 3508 | D:4 | Noticed Eustachio 3779 | D:4 | Killed Eustachio 3780 | D:4 | Reached skill level 5 in Spellcasting 3949 | D:4 | Learned a level 4 spell: Fulminant Prism 3950 | D:5 | Entered Level 5 of the Dungeon 3969 | D:5 | Noticed an ice beast 4142 | D:5 | Noticed Edmund 4167 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, minmay_pentomino_o4 D:2: layout_loops_ring, serial_undead, serial_undead_b, serial_undead_b, serial_undead_e, serial_undead_c, serial_undead_b, serial_undead_a, serial_undead_f, serial_undead_d, grunt_ministairs_1, feat_on_display D:3: layout_basic, ebering_ecumenical_altar_petrified D:4: layout_basic, minmay_temple_entry_sparse_star, minmay_rat_hole, uniq_ijyb, uniq_eustachio D:5: layout_loops_ring, overflow_temple_1_default, uniq_edmund Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 | 5.5 Stealth | 3 | 3.1 Fighting | | 0.2 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 3 || 3 Cast: Magic Dart | 88 | 51 || 139 Searing Ray | 4 | 29 || 33 Use: Scroll | 2 | || 2 Potion | | 2 || 2 Armour: Robe | 5 | 29 || 34 Dodge: Dodged | 10 | 16 || 26