Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8301545907137948882 98 dranuc9 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 26, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:11:32 (1917 turns). dranuc9 the Conjurer (Deep Elf Conjurer) Turns: 1917, Time: 00:11:33 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 43% Magic: 0/12 EV: 12 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . SeeInvis . h - +1 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . m - +1 cloak {Stlth+} rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn f - ring of protection from fire MPRegen 0.13/turn n - ring of willpower @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons h - a +1 short sword of speed (weapon) l - a +2 quarterstaff of chaos Missiles c - a throwing net e - 18 arrows Armour a - a +0 robe (worn) m - a +1 cloak of stealth (worn) Jewellery f - a ring of protection from fire (left hand) n - a ring of willpower (right hand) Scrolls d - a scroll of acquirement {unknown} g - a scroll of immolation {unknown} i - a scroll of fog {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of might {unknown} j - 2 potions of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Slow Hex 20% N/A 9% 1 Confusing Touch Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 club. The searing ray hits the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 whip. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (83% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The orc priest barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You can't go down here! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #. #. ## # #. #. #.#.##.# #########.#.#.. ##.# ..............# .#.# #.......##.#.# .#... ........#.@.###..... ##.....##......##.# #.#.........#o#...... #.....)..##..<.#.### #.##........###..†..# #..#.........##.#.### #..#.#.....#....#.# #..#.##...##.####.# #..##.#####.## .# You could see an orc priest. Vanquished Creatures Crazy Yiuf (D:2) 3 adders A worm (D:2) A dart slug (D:2) 3 orcs (D:3) 2 bats 4 endoplasms (D:1) A giant cockroach (D:1) 6 goblins A hobgoblin (D:2) A quokka (D:2) 5 ball pythons 2 frilled lizards (D:2) 2 kobolds (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Found a faded altar of an unknown god. 386 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 389 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:2 | Reached skill level 5 in Conjurations 984 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1620 | D:2 | Found a runed translucent door. 1621 | D:2 | Noticed Crazy Yiuf 1755 | D:2 | Killed Crazy Yiuf 1756 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1917 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, chequers_ecumenical_altar_grove D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_b, serial_bayou_shore_b, serial_bayou_shore_a, minivault_4, chequers_serial_rivers_marsh, minmay_checkerbox Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.1 Dodging | | 2.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | 10 || 55 Searing Ray | 4 | 3 || 7 Dodge: Dodged | | 2 || 2