Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15141249898864382029 25 dranuc9 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 3, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:05:57 (784 turns). dranuc9 the Conjurer (Deep Elf Conjurer) Turns: 784, Time: 00:05:58 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 7/8 EV: 12 Int: 22 God: Gold: 7 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Missiles b - 18 arrows Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of identify {unknown} Skills: + Level 2.8 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a stone staircase leading down. A bat comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####........... +... #.#.#..#..#. .. .## #... #>.......... .. .. +... ###....#..# ..†. #... #.#.##..# .#. #... #.#..#..# .. ###. #.#.##..# .# ##. #.#.##..###.#.# #.. #.#.......@...# #...# #.#########.### #....### #.. ... ..### ############# .#.# # ## ............# .#.# ##> # #####..##.## .# # ######.. #######..#...# ## ..[..... ##.......#.### ......⌠ ##'#####.#.######## ....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 252 | D:1 | Found a faded altar of an unknown god. 436 | D:1 | Learned a level 2 spell: Searing Ray 591 | D:1 | Reached skill level 5 in Conjurations 784 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.8 Stealth | | 2.5 Spellcasting | | 3.2 Action || total -------------------------++------- Cast: Magic Dart || 34 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 15