Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7618918904237200204 37 dranuc9 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 3, 2022. Slain by Terence ... wielding a +4 flail of protection (13 damage) ... on level 2 of the Dungeon. The game lasted 00:05:35 (1678 turns). dranuc9 the Conjurer (Deep Elf Conjurer) Turns: 1678, Time: 00:05:36 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 9/9 EV: 12 Int: 24 God: Gold: 100 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of identify {unknown} g - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fear {unknown} Potions c - a potion of brilliance {unknown} d - a potion of mutation {unknown} f - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Scorch Fire 8% 2d5 16% 2 Flame Wave Conj/Fire 17% 2d6 34% 4 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Terence Message History A bat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat! You kill the bat! You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Terence the Incautious comes into view. He is wielding a +4 flail of protection. Found a mace. Found a runed translucent door. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 flail of protection and wearing a +0 scale mail (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 flail of protection and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +4 flail of protection! Ouch! That really hurt! You see here 6 javelins. Terence bares his teeth. Terence shouts, "Now you die!" Terence hits you with a +4 flail of protection! Ouch! That really hurt! You die... #.# #P.........P.####.. #.# #PPP.PPP.PPP.# ### #.# #P...P.P.P.P.# #####.# #P.PPP.P.P.P.###### #.....# #P.....P...P....... #.##### #P.P.PPPPPPP#####.. #...# #P.P.รท.....P# #.# ###.######PPPPPPP.PPP#####.# #.......@@............##.# #..########...#######.##.# #..# #.### #.##.# #..# #.# #.##.# #..### #.# ##.##.# #....# #.# ####...#.# #..#.# #.# #......... ##....# #.#####.##...#.# #.###.# #........(.....# You could see Terence. Vanquished Creatures A dart slug (D:1) 4 endoplasms 5 giant cockroaches A goblin (D:2) 3 hobgoblins 3 jackals (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:2) 5 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Found a faded altar of an unknown god. 202 | D:1 | Reached XP level 2. HP: 6/15 MP: 0/8 561 | D:1 | Learned a level 2 spell: Searing Ray 635 | D:1 | Reached skill level 5 in Conjurations 1014 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1635 | D:2 | Found a runed translucent door. 1635 | D:2 | Noticed Terence 1678 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, chequers_ecumenical_altar_simple D:2: layout_loops_ring, chequers_serial_rivers_small_3, st_stairs_5, minmay_hedge_maze, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.4 Action || total -------------------------++------- Cast: Magic Dart || 61 Armor: Robe || 5 Dodge: Dodged || 9