Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13295509953329541744 32 dranuc9 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 4, 2022. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:10:40 (1669 turns). dranuc9 the Conjurer (Deep Elf Conjurer) Turns: 1669, Time: 00:10:41 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 8% Magic: 1/10 EV: 12 Int: 24 God: Gold: 23 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles c - 27 arrows Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.5 Spellcasting + Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 8% N/A 11% 1 Apportation Tloc 8% N/A 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail. Terence bares his teeth. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. There is a stone staircase leading up here. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Found a book of Callings. Terence hits you with a +0 flail. You die... ## ####...########## #.....@..<....... ###.##...##.####### ...### #.... #.#######..## #...<.......# #.#.@@....... #.#.###.....# ## #.#.# .....# #...###.#.###...#.# ......?.#.......... ........<†#.##.##.: ......####?..# # #...#. .#.# ##.##. ...# You could see Terence. Vanquished Creatures 4 endoplasms (D:1) 3 giant cockroaches 3 goblins (D:1) 6 hobgoblins 3 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 204 | D:1 | Learned a level 2 spell: Searing Ray 312 | D:1 | Found a faded altar of an unknown god. 467 | D:1 | Reached skill level 5 in Conjurations 670 | D:1 | Found Ostrur's Jewellery Boutique. 1091 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1533 | D:2 | Noticed Terence 1669 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_end_3, basic_ecumenical_altar, minmay_misc_feat_room D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 107 Dagger || 53 Punch || 2 Cast: Magic Dart || 53 Searing Ray || 4 Armor: Robe || 1 Dodge: Dodged || 4