Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3699463563835151670 137 dranuc9 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 18, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:14:40 (2964 turns). dranuc9 the Conjurer (Deep Elf Conjurer) Turns: 2964, Time: 00:14:41 Health: -1/28 AC: 7 Str: 4 XL: 5 Next: 0% Magic: 1/13 EV: 12 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . f - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn k - +4 ring of protection MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) p - a +1 mace of protection Missiles n - 6 poisoned darts (quivered) q - 25 arrows Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery k - a +4 ring of protection (left hand) o - an amulet of faith Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} s - a scroll of fog {unknown} Potions d - 3 potions of degeneration {unknown} g - a potion of ambrosia {unknown} i - a potion of heal wounds {unknown} j - a potion of magic {unknown} r - a potion of curing {unknown} Skills: * Level 0.1 Fighting + Level 3.0 Dodging + Level 2.7 Stealth + Level 4.5 Spellcasting * Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Scorch Fire 10% 2d6 13% 2 Flame Wave Conj/Fire 20% 2d7 26% 4 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Annotations: D:2 1 runed translucent door, Crazy Yiuf Message History The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the quokka! You kill the quokka! The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. A bat comes into view. You have reached level 5! The searing ray hits the bat! You kill the bat! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Things that are here: a +0 dagger; a +0 hunting sling; 18 stones The orc priest begins to cast a cantrip, but forgets the words! The orc priest invokes the aid of Beogh against you. You struggle to resist. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You hit the orc priest but do no damage. You punch the orc priest. The orc priest is heavily wounded. The orc priest misses you. You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.# .. # ##.## #.##. .# ## #... ..# #.##.#### .## .# #..# #.# #.##....## ... .# #..#### #.# #.##.....###.# .# #..##.. ..# #.#..........# .###...#.# #.###.#........### . ...#.#.#.# #.##..........)).# oo ##...#.#.## #.##@.#...o..###†#.# ###.#....###.##.o##.)..## #.).# #....#............#####....## ###....####.#..#### #.#### .....†.......#..# ... ######.##.####..# ... ### #.##.# ##.# #..... ##.## #.##.#####.####..... ##.#.###.#.................(.# You could see an orc priest (very poisoned). Vanquished Creatures An orc wizard (D:3) 4 adders 2 worms (D:2) 3 orcs 6 endoplasms 3 giant cockroaches 5 goblins 7 hobgoblins 4 jackals (D:3) 3 quokkas (D:3) 5 ball pythons 7 bats 6 frilled lizards 5 kobolds 4 rats 65 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 230 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 353 | D:1 | Reached skill level 5 in Conjurations 1184 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1446 | D:2 | Learned a level 2 spell: Searing Ray 1531 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2133 | D:2 | Found a faded altar of an unknown god. 2343 | D:2 | Found a runed translucent door. 2344 | D:2 | Noticed Crazy Yiuf 2543 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2947 | D:3 | Reached XP level 5. HP: 8/28 MP: 1/13 2964 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, minmay_misc_feat_enclosed D:2: layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, grunt_ministairs_11, minivault_27, serial_park_tiny_2, corner_web_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, hangedman_feature_mirror, minmay_misc_feat_rugged Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.5 Dodging | 3 | 3.0 Fighting | | 0.1 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | 2 || 6 Punch | | 1 || 1 Cast: Magic Dart | 71 | 27 || 98 Searing Ray | 2 | 5 || 7 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 4 | 2 || 6