Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7588981150047529114 0 drask the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Jan 6, 2025. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:15 (22 turns). drask the Conjurer (Human Conjurer) Turns: 22, Time: 00:01:15 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Your magical contamination has completely faded away. You miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. You hit Ijyb but do no damage. You punch Ijyb. Ijyb is moderately wounded. You feel less confused. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. You punch Ijyb. Ijyb is moderately wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You bump into the stone wall. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the stone wall. Ijyb zaps a wand. You resist with significant effort. You miss Ijyb. Ijyb is moderately wounded. Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. Your will is overpowered! You are more confused. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to move! Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" #### ## #@g#..+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | drask the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 22 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 12 Punch || 2 Cast: Magic Dart || 2 Armour: Robe || 7 Dodge: Dodged || 5