Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 8878848240416830750 0 drawgostyle the Skirmisher (level 1, -3/20 HPs) Began as a Djinni Cinder Acolyte on Jan 16, 2022. Was a High Priest of Ignis. Slain by Jessica (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (17 turns). drawgostyle the Skirmisher (Djinni Cinder Acolyte) Turns: 17, Time: 00:01:22 Health: -3/20 AC: 2 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 spear (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a -1 spear of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 2.4 Polearms + Level 2.4 Spellcasting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, drawgostyle the Djinni Cinder Acolyte. Are you destined to find the glorious Orb of Zot, or to die trying? The flames of Ignis gently warm you. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Scorch. Okay, then. You need no library to learn spells. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A sourceless malevolence fills the Dungeon... You are sucked into a shaft and drop 1 floor! The shaft crumbles and collapses. Jessica the Apprentice Sorceress comes into view. She is wielding a +1 dagger of electrocution. Jessica shouts! You aren't experienced enough to cast this spell. You barely miss Jessica. You hit Jessica but do no damage. Jessica hits you with a +1 dagger of electrocution. A worm comes into view. You hit Jessica. You burn Jessica. Jessica is severely wounded. Jessica closely misses you. You hit Jessica but do no damage. Jessica is severely wounded. Jessica points at you and mumbles some strange words. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Jessica hits you with a +1 dagger of electrocution. You die... ...##########... +....@@..w.... ############## You could see a worm and Jessica. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drawgostyle the Djinni Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 12 | D:1 | You are sucked into a shaft and drop 1 floor! 12 | D:2 | Noticed Jessica 17 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, hellmonk_ecumenical_altar_heavens_door D:2: minmay_general_purpose_star, layout_basic, basic_altar, uniq_jessica Action || total -------------------------++------- Melee: Spear || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 12 | 2 | 8.0 | Dungeon | 16 | 16 | 0 | 0 | 12 | 2 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts D:2: 4 daAuts