Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 14708246136627241086 81 dreadwin7 the Magician (level 4, -2/24 HPs) Began as a Deep Elf Air Elementalist on May 1, 2025. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (1074 turns). dreadwin7 the Magician (Deep Elf Air Elementalist) Turns: 1074, Time: 00:05:34 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 19% Magic: 6/12 EV: 12 Int: 22 God: Vehumet [......] Gold: 102 SH: 0 Dex: 15 Spells: 6/11 levels left rFire . . . i - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 club i - a +0 falchion (weapon) Armour a - a +0 robe (worn) Wands j - a wand of iceblast (6) Scrolls d - a scroll of amnesia {unknown} e - a scroll of noise {unknown} f - a scroll of fear {unknown} g - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 4.3 Spellcasting + Level 2.3 Conjurations + Level 3.9 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 3% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Ensorcelled Hibernat Hex/Ice 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 22% N/A 6% 3 Airstrike Air 11% 2d(2-18) 22% 4 Passwall Erth 4% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 flail of protection (heavily wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you with a +0 flail of protection. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the gnoll. The gnoll closely misses you. Your magical contamination has completely faded away. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll completely misses you. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! Vehumet accepts your kill. The gnoll misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 spear. You die... ###.##.# ### .......####### #.. #.#...)......# #.#### #.#..#.#####.# #.#..# #.#..#.# #.# #.#..# #.##.#######.##############.#..# #.....~~ß~~..jj...........)....# ####...~~~..###############.)∩.#. #..........jj.@÷..........j..). #.####.##################.#..## #.# #.# #.......... #.####.############ #.###.#.### #.#......†........# #.# #.#... #.#.##......#####.# #.# #†#.jj. #.#.##......### #.# #.# #.##..# #.#.##..._....# #.# #.# #.. .. #.###.....#.# #.# #.# ### .# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) 4 endoplasms (D:1) 4 giant cockroaches 3 jackals (D:1) 2 quokkas 3 ball pythons 4 bats 2 frilled lizards (D:2) 5 goblins 3 hobgoblins 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dreadwin7 the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 77 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 133 | D:1 | Found a faded altar of an unknown god. 582 | D:2 | Reached XP level 3. HP: 15/19 MP: 9/9 673 | D:2 | Found a radiant altar of Vehumet. 683 | D:2 | Became a worshipper of Vehumet 698 | D:2 | Learned a level 2 spell: Static Discharge 701 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1024 | D:2 | Found Liass's Weapon Shoppe. 1044 | D:2 | Reached skill level 4 in Spellcasting 1044 | D:2 | Reached XP level 4. HP: 17/24 MP: 1/12 1050 | D:2 | HP: 1/24 [gnoll/+0 flail of protection (7)] 1068 | D:2 | HP: 1/24 [gnoll/+0 spear (3)] 1074 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_rooms, shapermc_ecumenical_altar_mp_highgroup, minmay_tripent D:2: layout_basic, basic_altar, serial_shops, shop, chequers_serial_rivers_small_b, moated_statue Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.3 Spellcasting | 4 | 4.3 Dodging | | 2.8 Stealth | | 2.8 Air Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 8 | || 8 Falchion | 2 | 3 || 5 Cast: Shock | 69 | 4 || 73 Static Discharge | 3 | || 3 Ensorcelled Hiber | 2 | || 2 Use: Potion | 1 | || 1 Armour: Robe | 24 | 6 || 30 Dodge: Dodged | 25 | 8 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1077 | 1077 | 0 | 0 | 732 | 2 | 538.5 | Dungeon | 1077 | 1077 | 0 | 0 | 732 | 2 | 538.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 576 daAuts D:2: 501 daAuts