drevil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -22, D:1) a +0 hand axe (6, 14, D:1) a cursed -2 dagger (7, -15, D:1) a +0 leather armour (7, 11, D:1) a +0 club (27, -21, D:1) a +0 hand axe (27, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (2, 25, D:2) a +0 giant club a +0 club (23, 10, D:2) a +0 dagger (32, 33, D:2) a +0 whip a +0 robe (34, -8, D:2) a +0 falchion a +2 scale mail of cold resistance (35, 33, D:2) a +0 leather armour (40, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 15 arrows (5, 9, D:3) a +0 plate armour (8, 14, D:3) a +0 club (9, -1, D:3) a +0 dagger (16, -6, D:3) 15 arrows (19, -16, D:3) a cursed -2 club (29, 4, D:3) a +0 club (32, 25, D:3) a kobold skeleton (34, 24, D:3) a +0 dagger a kobold skeleton (35, 24, D:3) a +0 short sword the cursed +1 short sword of Zeff {chaos, rPois rC- Will+ Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It makes you vulnerable to cold. It protects you from poison. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a big kobold skeleton (36, 23, D:3) a +0 whip (36, 24, D:3) a +0 whip a +0 dagger (44, 20, D:3) 6 boomerangs (45, -1, D:3) a cursed +0 leather armour (48, 9, D:3) 16 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a scroll of fog (still there?) an orc corpse (still there?) a giant cockroach corpse (still there?) (1, -1, D:4) a worker ant corpse (1, 0, D:4) an iguana corpse