Tutorial DCSS version 0.32-a0-86-g8db1b9f803 (webtiles) character file. drewpmatt the Covered (Human Fighter) Turns: 226, Time: 00:07:17 Health: 24/24 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 4/4 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . e - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff c - a +0 whip e - a +0 shortbow (weapon) Missiles d - 9 boomerangs Armour a - a +0 robe (worn) Skills: + Level 3.0 Fighting + Level 3.3 Armour + Level 2.0 Unarmed Combat You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A training dummy comes into view. Throw: 10 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You throw a boomerang. The boomerang hits the training dummy and shatters for extra damage! You destroy the training dummy! Sorry, I don't know how to get there. You enter the shallow water. Moving in this stuff is going to be slow. Found a shortbow. You see here a +0 shortbow. e - a +0 shortbow e - a +0 shortbow (weapon) Okay, then. Sorry, you're not good enough to have a special ability. A training dummy comes into view. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f - training dummy Aim: a training dummy, quivering stones (98% to hit) You shoot an arrow. The arrow hits the training dummy but does no damage. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit) You shoot an arrow. The arrow hits the training dummy but does no damage. The training dummy throws a stone. The stone hits you but does no damage. Fire: e) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - training dummy Aim: a training dummy, quivering stones (98% to hit) You shoot an arrow. The arrow hits the training dummy. You destroy the training dummy! You have reached level 2! ######### ...### # ##....#### ## #§≈...≈≈≈ #. ≈≈≈.~≈( #. w§..≈ #. ≈§§ #. #.# #. #@# ## #.## # ##.# #.## ##.### ##..######## ### ###.......###.. ########...## ##### You can see worm. Vanquished Creatures A giant cockroach (D:1) 3 training dummies 4 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drewpmatt the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 149 | D:1 | Noticed a wyvern 226 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 19 Fire: Shortbow || 3 Throw: Boomerang || 1 Armour: Robe || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 168 | 58 | 100 | 10 | 2 | 113.0 | Dungeon | 226 | 168 | 58 | 100 | 10 | 2 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts D:2: 54 daAuts