Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 370839987552914231 519239 drugrobin the Slayer (level 25, -3/220 (230) HPs) Began as a Human Reaver on Jan 30, 2025. Was the Champion of Ru. Slain by a fire giant ... wielding a +2 great sword of flaming (6 damage) ... on level 5 of the Vaults. The game lasted 03:00:34 (64753 turns). drugrobin the Slayer (Human Reaver) Turns: 64753, Time: 03:00:34 HP: -3/220 (230) AC: 56 Str: 33 XL: 25 Next: 82% MP: 0/23 EV: 9 Int: 19 God: Ru [******] Gold: 2814 SH: 8 Dex: 16 Spells: 23/27 levels left rFire + . . a - +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rCold + + . [offhand occupied] rNeg + + + G - +14 crystal plate armour "Uzoih" {rN++ Str+4 Stlth+} rPois . Q - +3 helmet of Squeaky the Leaf {rF+ rN+} rElec . Z - +1 cloak {Stlth+} rCorr . H - +2 pair of gloves {Stlth+} SInv . o - +2 pair of boots of the Big Bang {rC+ rN+++ Int+2 Stlth-} Will +.... k - brooch of Shielding {Spirit SH+8} Stlth u - +6 ring of strength HPRegen 0.56/turn q - +6 ring of strength MPRegen 0.18/turn %: guardian spirit @: lethally poisoned (-3 -> -18), exhausted, flying, mesmerised, studying 2 skills, lightly drained A: low MP 1, no stealth, inability to use devices, hated by all, no earth magic, no hexes magic, no translocations magic, unskilled 1, explore regen, no forms }: 2/15 runes: barnacled, gossamer a: Renounce Religion, Draw Out Power, Power Leap, Apocalypse You were on level 5 of the Vaults. You worshipped Ru. Ru was exalted by your worship. You visited 12 branches of the dungeon, and saw 48 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Sewer, Volcano and Wizlab. You collected 8526 gold pieces. You spent 5712 gold pieces at shops. Inventory: Hand Weapons a - the +8 frozen axe "Frostbite" (weapon) {freeze, freezing cloud, *Noise Fly rC+} (You acquired it on level 15 of the Dungeon) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. b - a +7 vampiric battleaxe c - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it on level 15 of the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. f - a +1 antimagic demon trident L - a +2 executioner's axe of draining Missiles m - 7 silver javelins p - a throwing net v - 74 poisoned darts S - 5 curare-tipped darts W - 24 boomerangs (quivered) Armour o - the +2 pair of boots of the Big Bang (worn) {rC+ rN+++ Int+2 Stlth-} (You found it on level 4 of the Spider Nest) rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. s - +0 golden dragon scales G - the +14 crystal plate armour "Uzoih" (worn) {rN++ Str+4 Stlth+} (You took it off a hobgoblin on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. H - a +2 pair of gloves of stealth (worn) Q - the +3 helmet of Squeaky the Leaf (worn) {rF+ rN+} (You found it on level 3 of the Spider Nest) rF+: It protects you from fire. rN+: It protects you from negative energy. Z - a +1 cloak of stealth (worn) Magical Staves R - a staff of fire Jewellery k - the brooch of Shielding (worn) {Spirit SH+8} (You took it off a deep elf death mage on level 3 of the Elven Halls) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). n - the ring of the Winnowing Traitor {rN+ Will+ Dex+2} (You found it on level 1 of the Vaults) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). q - a +6 ring of strength (worn) u - a +6 ring of strength (worn) y - the ring "Cutoshoy" {rF- rC+ SInv Ice} (You took it off Josephina on level 4 of the Depths) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. K - the ring of Asausu Ricy {rElec rCorr} (You took it off a deep elf elementalist on level 3 of the Elven Halls) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Y - the ring "Zaockuus" {Fly rPois rCorr MP-9 Dex+5} (You took it off an orc priest on level 10 of the Dungeon) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Dex+5: It affects your dexterity (+5). Scrolls g - 3 scrolls of revelation i - 26 scrolls of teleportation j - 13 scrolls of vulnerability t - 2 scrolls of silence w - 5 scrolls of immolation z - 3 scrolls of torment B - 8 scrolls of enchant armour D - 6 scrolls of enchant weapon F - 5 scrolls of blinking J - 16 scrolls of poison M - 12 scrolls of fear O - 7 scrolls of fog Potions d - a potion of magic e - 7 potions of resistance h - 22 potions of heal wounds l - 14 potions of might r - 6 potions of invisibility x - 3 potions of haste A - 10 potions of attraction C - a potion of cancellation E - 3 potions of berserk rage I - 5 potions of enlightenment N - 23 potions of curing P - 5 potions of ambrosia X - 6 potions of mutation Skills: - Level 26.2 Fighting - Level 24.0 Axes + Level 20.0 Armour + Level 5.1 Dodging - Level 1.7 Spellcasting - Level 5.0 Conjurations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 44% 2d8 45% 1 c - Hailstorm Conj/Ice 11% 3d6 83% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 80% 1 Poisonous Vapours Alch/Air 4% 1d2 80% 1 Construct Spike Launche Frge 2% 2d3 91% 2 Grave Claw Necr 2% 2d7 91% 2 Sublimation of Blood Necr 1% N/A 91% 2 Frozen Ramparts Ice 2% 1d1 99% 3 Fugue of the Fallen Necr 1% N/A 99% 3 Ozocubu's Armour Ice 1% N/A 99% 3 Vampiric Draining Necr 1% 2d6 99% 3 Fulminant Prism Conj/Alch 5% 3d7 99% 4 Rending Blade Conj/Frge 11% 2d4 99% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 100% 4 Dispel Undead Necr 1% 3d6 100% 4 Ignite Poison Fire/Alch 1% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Curse of Agony Necr 1% N/A 100% 5 Fireball Conj/Fire 5% 3d5 100% 5 Irradiate Conj/Alch 5% 3d13 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Ignition Fire 0% 3d3 100% 8 Chain Lightning Conj/Air 5% 3d7 100% 9 Fire Storm Conj/Fire 5% 8d2 100% 9 Momentum Strike Conj/Tloc Unusable 3d8 N/A 2 Apportation Tloc Unusable N/A N/A 1 Soul Splinter Necr Unusable N/A N/A 1 Summon Small Mammal Summ Unusable N/A N/A 1 Blink Tloc Unusable N/A N/A 2 Ensorcelled Hibernation Hex/Ice Unusable N/A N/A 2 Lesser Beckoning Tloc Unusable N/A N/A 2 Inner Flame Hex/Fire Unusable N/A N/A 3 Sigil of Binding Hex Unusable N/A N/A 3 Volatile Blastmotes Fire/Tloc Unusable 2d10 N/A 3 Iskenderun's Mystic Bla Conj/Tloc Unusable 2d4 (+2d2 N/A 4 Anguish Hex/Necr Unusable N/A N/A 4 Cause Fear Hex Unusable N/A N/A 4 Martyr's Knell Necr/Summ Unusable N/A N/A 4 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Alistair's Walking Alem Alch/Frge Unusable N/A N/A 5 Borgnjor's Vile Clutch Necr/Erth Unusable N/A N/A 5 Metabolic Englaciation Hex/Ice Unusable N/A N/A 5 Death Channel Necr Unusable N/A N/A 6 Forge Monarch Bomb Fire/Frge Unusable 4d5 N/A 6 Forge Phalanx Beetle Frge Unusable N/A N/A 6 Gell's Gavotte Tloc Unusable 2d(11-16) N/A 6 Summon Hydra Summ Unusable N/A N/A 7 Dragon's Call Summ Unusable N/A N/A 9 Shatter Erth Unusable 3d5* N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (1/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Zot (0/5) Depths:4 Sewer (visited) Volcano (visited) WizLab (visited) Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:8 : D:10 [ D:15 ?:[ Orc:2 *[? Elf:2 :=: Shoals:2 !: Vaults:3 *:(* Depths:2 ? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:4 Annotations: D:5 2 transporters Lair:2 1 runed translucent door Shoals:3 6 transporters Vaults:5 Jory Crypt:2 exclusion: orange crystal statue Hell Geryon Innate Abilities, Weirdness & Mutations Your magical capacity is low. (-10% MP) You cannot be stealthy. You cannot study or use magical devices. You are hated by all. You cannot study or cast Earth magic. You cannot study or cast Hexes magic. You cannot study or cast Translocations magic. You are somewhat unskilled. (-1 Apt) You regain HP and MP as you explore. You cannot voluntarily change form. Message History The titan begins to cast a spell, but is stunned by your conviction! The undying armoury begins to attack, but is stunned by your conviction! Jory hits you from afar with a +2 glaive of protection! * * * LOW HITPOINT WARNING * * * The fire giant is engulfed in freezing vapours. The fire giant begins to cast a spell, but is stunned by your conviction! The war gargoyle closely misses you. The vault guard completely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. You feel much better. You feel very sick. The redback bites you but does no damage. The yaktaur captain shoots a bolt. You block the bolt. The war gargoyle hits you but does no damage. Jory hits you but does no damage. You redirect the undying armoury's attack! The vault guard hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * You focus your inner power and blind the vault guard in retribution! An ironbound preserver comes into view. It is wielding a +0 dire flail. The fire giant is engulfed in freezing vapours. The fire giant hits you with a +2 great sword of flaming!! * * * LOW HITPOINT WARNING * * * The fire giant burns you. You die... Ru respects your ultimate sacrifice. #....# ... #....# .#..###....# ......#....# ....D.#....#####. #....#....#..$.. #...Dpop○....... #####.V[9(...#### ..p..)CC@<....... ......[