Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 16962588481177153373 70 dualclasshuman the Magician (level 4, -4/31 HPs) Began as a Djinni Fire Elementalist on Sept 8, 2023. Slain by Terence ... wielding a +3 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:23 (1866 turns). dualclasshuman the Magician (DjFE) Turns: 1866, Time: 00:06:32 Health: -4/31 AC: 2 Str: 7 XL: 4 Next: 44% Gold: 123 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + + d - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of fire (weapon) Jewellery c - a ring of wizardry (left hand) Scrolls b - a scroll of identify {unknown} g - a scroll of poison {unknown} h - a scroll of torment {unknown} i - 2 scrolls of vulnerability {unknown} Potions e - a potion of brilliance {unknown} f - 2 potions of invisibility {unknown} Skills: + Level 0.6 Fighting + Level 3.2 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d8 16% 4 f - Apportation Tloc 30% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! There is a stone staircase leading down here. You now have 123 gold pieces (gained 11). Things that are here: a +0 dagger; 9 stones; a +0 leather armour Terence the Incautious comes into view. He is wielding a +3 mace. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A cloud of volatile blastmotes flares up around you! Terence attacks as he pursues you! Terence barely misses you. The cloud of blastmotes explodes! The concussive blast engulfs Terence but does no damage. The concussive blast engulfs you. You resist. You are knocked back by the blast. You hear a shout! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A cloud of volatile blastmotes flares up around you! Terence attacks as he pursues you! Terence hits you with a +3 mace! The cloud of blastmotes explodes! The concussive blast engulfs Terence! Terence is heavily wounded. The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * You are knocked back by the blast. Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Terence. Terence is severely wounded. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. Terence hits you with a +3 mace! You die... #.#.....#.#.....#.# #.....#.#.....#.#. ###..######..###### #.##.# .##.# ##..## # ## ##.##.### #J....#.# #.#.....#.# # #.@@..#.# #.....#.#. ###..###### #.##. ## ## You could see Terence (combustible) and an endoplasm. Vanquished Creatures 4 adders A dart slug (D:1) 3 ball pythons (D:2) 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:1) 2 kobolds 4 bats 2 frilled lizards (D:1) 2 goblins 2 rats 31 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:2) 1 creature vanquished. Vanquished Creatures (others) 55 foxfires 55 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dualclasshuman the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | dualclasshuman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 398 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 813 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 813 | D:1 | Learned a level 1 spell: Apportation 1284 | D:2 | Found a faded altar of an unknown god. 1424 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1860 | D:2 | Noticed Terence 1866 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_misc_feat_ornament D:2: layout_rooms, ebering_ecumenical_altar_box, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_end_double, infiniplex_forest_pool, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_lined_3, infiniplex_forest_lined_1, infiniplex_forest_clump_large, nicolae_houndstooth_variations, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Transmutations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Poison Magic | | 3.3 Stealth | 2 | 2.5 Dodging | 3 | 3.2 Fighting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 2 || 2 Cast: Foxfire | 32 | 9 || 41 Scorch | 10 | 2 || 12 Volatile Blastmot | 5 | 4 || 9 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 12 | 2 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1866 | 1775 | 91 | 260 | 1248 | 2 | 933.0 | Dungeon | 1866 | 1775 | 91 | 260 | 1248 | 2 | 933.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1356 daAuts D:2: 509 daAuts