Dungeon Crawl Stone Soup version 0.31-a0-859-g9dce7d3444 (webtiles) character file. Game seed: 2639047569761051123 91 dualclasshuman the Conjurer (level 4, -2/32 HPs) Began as a Human Conjurer on Oct 9, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 4 of the Dungeon. The game lasted 00:12:41 (3203 turns). dualclasshuman the Conjurer (Human Conjurer) Turns: 3203, Time: 00:12:42 Health: -2/32 AC: 2 Str: 9 XL: 4 Next: 88% Magic: 5/7 EV: 12 Int: 19 God: Gold: 113 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 sling g - a +0 dagger j - a +0 mace Missiles l - 2 poisoned darts p - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery d - a ring of positive energy Wands q - a wand of quicksilver (9) Scrolls c - 2 scrolls of poison {unknown} i - 2 scrolls of amnesia {unknown} m - 2 scrolls of identify {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} k - a potion of mutation {unknown} n - a potion of degeneration {unknown} o - a potion of attraction {unknown} Skills: * Level 1.5 Fighting * Level 1.6 Armour + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Call Canine Familiar Summ 2% N/A 43% 3 Summon Guardian Golem Hex/Summ 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:2 *[*: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder! You kill the adder! HP restored. Magic restored. An orc comes into view. It is wielding a +0 flail. The orc shouts! A scorpion comes into view. The orc throws a boomerang. The boomerang hits you. The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang barely misses you. The orc throws a boomerang. The boomerang hits you. The orc throws a boomerang. The boomerang hits you but does no damage. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The gnoll hits you with a +0 whip! You die... ..............##### .#####............######.# #............'....... #>...........######.# ####.#....sg#.......# ...#.####.#.####### ##..#.# #.#.# #..#.# #g#.# #..#.# #@#.# #..#.# #.#.# #..#.# #<#.# ###.# #..# #..# #..# You could see a scorpion and 2 gnolls. Vanquished Creatures 3 adders An ufetubus (D:3) 2 worms (D:3) A dart slug (D:2) 9 endoplasms 2 giant cockroaches (D:3) 3 goblins (D:1) 8 hobgoblins 2 quokkas 5 ball pythons 6 bats A frilled lizard (D:3) 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dualclasshuman the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 374 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 582 | D:1 | Learned a level 2 spell: Searing Ray 797 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/6 1128 | D:2 | Found Wifoikiu's General Store. 1134 | D:2 | Found Yfexun's Antique Armour Shop. 1214 | D:2 | Reached skill level 1 in Fighting 1311 | D:2 | Found Veih's Assorted Antiques. 1417 | D:2 | Found Kehouche's Book Emporium. 1857 | D:3 | Reached XP level 4. HP: 30/32 MP: 5/7 1994 | D:3 | Reached skill level 1 in Armour 2052 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2406 | D:3 | Identified the +2 dagger "Mougiod" {flame, Dex+3} 3032 | D:3 | Found a faded altar of an unknown god. 3092 | D:4 | Noticed an ogre 3186 | D:4 | Noticed a scorpion 3203 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring D:2: layout_basic, serial_shops, shop, nicolae_shop_crystal, nicolae_shop_pleasant_corner_grove, nicolae_shop_waterfront D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, serial_glass, glass_columns_b, glass_columns_a, shapermc_ecumenical_altar_petra, hangedman_glass_teeth, kennysheep_generic_room_10 D:4: layout_basic, amcnicky_altar_gilded, minmay_temple_entry_fiery, hex_tiny, kennysheep_generic_room_15, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Armour | 1 | 1.6 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 19 | 8 || 27 Cast: Magic Dart | 47 | 9 || 56 Searing Ray | 7 | 12 || 19 Armour: Robe | 15 | 22 || 37 Dodge: Dodged | 16 | 19 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3210 | 3098 | 112 | 324 | 2295 | 4 | 802.5 | Dungeon | 3210 | 3098 | 112 | 324 | 2295 | 4 | 802.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1361 daAuts D:1: 1064 daAuts D:2: 710 daAuts D:4: 74 daAuts