Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 24446666 (custom seed) 42 dudediamond6 the Charlatan (level 3, -1/24 HPs) Began as an Octopode Artificer on Mar 3, 2022. Was an Initiate of Ashenzari. Slain by a water moccasin (9 damage) ... in a sewer. The game lasted 00:06:45 (2170 turns). dudediamond6 the Charlatan (Octopode Artificer) Turns: 2170, Time: 00:06:45 Health: -1/24 AC: 1 Str: 11 XL: 3 Next: 56% Magic: 0/3 EV: 13 Int: 13 God: Ashenzari [......] Gold: 85 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . o - ring of flight rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -6), flying, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item You were in a sewer. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 dagger f - a +0 dagger j - a +0 dagger m - a +0 short sword Missiles k - 25 stones l - 11 bolts Jewellery o - a ring of flight (left tentacle) Wands c - a wand of charming (14) Scrolls g - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of acquirement {unknown} n - a scroll of enchant armour {unknown} Potions a - a potion of flight {unknown} e - 3 potions of heal wounds {unknown} p - a potion of magic {unknown} q - a potion of experience {unknown} Miscellaneous d - a piece from Xom's chessboard (15/15) Skills: + Level 1.7 Fighting + Level 2.8 Dodging + Level 2.4 Stealth * Level 0.4 Unarmed Combat + Level 3.7 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 0% N/A 67% 3 Airstrike Air 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A water moccasin comes into view. Found a scale mail and a chain mail. Casting: Shock (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (asleep, 100% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (asleep, 100% to hit) The zap hits the water moccasin. The water moccasin is lightly wounded. Casting: Shock (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You miss the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. You feel sick. You feel sick. The water moccasin bites you! You die... ##...## #≈≈.≈≈# .....## #...# #..## #...# ##.≈# #. #S.# #.≈ #@.# #.≈# ##.≈# #.≈≈ #≈..# #.≈###≈≈## #..≈#...# #....≈## #..≈..# ##.≈.## #.≈.# You could see a water moccasin. Vanquished Creatures A river rat (D:3) 3 ball pythons 4 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (Sewer) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 kobolds 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dudediamond6 the Octopode Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 887 | D:1 | Learned a level 1 spell: Shock 1325 | D:1 | Found a faded altar of an unknown god. 1466 | D:1 | Prayed at the altar of an unknown god. 1466 | D:1 | Became a worshipper of Ashenzari the Shackled 1628 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1927 | D:2 | You are sucked into a shaft and drop 2 floors! 1982 | D:4 | Noticed a scorpion 2007 | D:3 | Found a glowing drain. 2028 | Sewer | Entered a sewer 2158 | Sewer | Noticed a water moccasin 2170 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, eat_drink_and_be_merry_uskayaw, portal_sewer_entry_b, minmay_statues_item, guppyfry_early_lair_pool, uniq_natasha D:4: layout_loops_ring, kennysheep_little_box, minmay_temple_entry_arrows, minivault_25, uniq_grinder Sewer: sewer_the_moccasin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Fighting | | 1.7 Dodging | | 2.8 Unarmed Combat | | 0.4 Evocations | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 48 Constrict || 14 Club || 5 Tentacles || 9 Punch || 2 Cast: Shock || 3 Evoke: Wand || 16 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 36