Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11216822477217288526 12 dudediamond6 the Sneak (level 2, -1/18 HPs) Began as an Octopode Enchanter on Feb 27, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (884 turns). dudediamond6 the Sneak (Octopode Enchanter) Turns: 884, Time: 00:01:24 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 33% Magic: 0/5 EV: 13 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 2 throwing nets (quivered) Potions b - 2 potions of invisibility c - a potion of attraction {unknown} e - a potion of magic {unknown} Skills: * Level 0.6 Fighting * Level 1.2 Short Blades - Level 2.0 Dodging + Level 4.2 Stealth + Level 2.1 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 14% N/A 16% 2 b - Slow Hex 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Conj/Hex 14% N/A 30% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal attacks as you move away! The jackal bites you. x2 You see here a +0 whip. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. The jackal misses you. Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 58%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal completely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 58%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 68%) The jackal struggles to resist. The jackal misses you. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. You die... ###### #####....#### #...'.......# ##########.###....##.# #................†...# #.....####.####....###### #.....####.# #....##.... #....hhh@..# #....##.... #....h###### #....##.... #.....# #.......... #.##.## ######....####.# # .. ......>...####+# ##. #####.......... #. #.............. #. #.###.#........ #.#........ You could see 4 jackals. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dudediamond6 the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 500 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 560 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 828 | D:1 | Learned a level 1 spell: Slow 884 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Action || total -------------------------++------- Melee: Dagger || 29 Constrict || 3 Tentacles || 3 Cast: Slow || 1 Stab: Sleeping || 2 Armor: Skin || 3 Dodge: Dodged || 22