Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 11401393460275904400 61 dwqdq the Magician (level 3, 0/19 HPs) Began as a Deep Elf Air Elementalist on Oct 15, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:53 (1562 turns). dwqdq the Magician (Deep Elf Air Elementalist) Turns: 1562, Time: 00:02:54 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 83% Magic: 13/19 EV: 13 Int: 21 God: Gold: 35 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . j - +3 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: mighty, lethally poisoned (0 -> -3), very slightly contaminated, hasted, invisible, very quick A: talons 1, thin skeletal structure 1, evolution 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons j - a +3 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of magical power (left hand) Potions b - a potion of magic c - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting * Level 2.5 Conjurations * Level 3.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 2% 1 b - Static Discharge Conj/Air 26% 2-4/arc 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 6% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 13% 3 Call Imp Summ 6% N/A 16% 2 Airstrike Air 7% 2d(2-18) 22% 4 Frozen Ramparts Ice 6% 1d1 30% 3 Summon Lightning Spire Summ/Air 9% N/A 45% 4 Ice Form Ice/Tmut 3% N/A 71% 4 Summon Ice Beast Ice/Summ 3% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You have hidden genetic potential. Your spells are a little easier to cast, but a little less powerful. Message History The adder is struck by an arc of lightning. The adder is moderately wounded. The bat is struck by an arc of lightning. You kill the bat! The lightning grounds out. The jackal is struck by an arc of lightning. The jackal is almost dead. You are struck by an arc of lightning. The jackal is struck by an arc of lightning. You kill the jackal! The lightning grounds out. The adder bites you but does no damage. x2 Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. The adder bites you. You are poisoned. The adder poisons you! The jackal bites you but does no damage. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. Nothing appears to happen. You feel sick. The adder bites you. The jackal closely misses you. The jackal bites you. It was a potion of haste. You feel yourself speed up. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The jackal completely misses you. The jackal misses you. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. Your connection to magic feels subdued. Your bones become slightly less dense. You feel a hidden potential growing inside you. You die... ..###.......#.##.# #......$ #....)##.# #.##...###....†..†# #..#..#...##..#...# #.....#.#.###.#.... ....#.###..†##.... #.. #†..#.#.#..... #.###.##.###.##... #@...#.#..#[..#.## #.....hhS###†##..#.##.## #####[..#..#.. ####... # #.#.##..### #.. # #.#.. #.# # #.#.. .#.[ # ### . #.# #. #. You could see an adder (unable to see you) and 2 jackals. Vanquished Creatures 2 adders (D:2) 2 dart slugs 3 endoplasms 4 giant cockroaches 4 goblins 3 hobgoblins 5 jackals 2 quokkas 3 ball pythons A bat (D:2) 3 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dwqdq the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 260 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 267 | D:1 | Learned a level 2 spell: Static Discharge 352 | D:1 | Got the Compendium of the Familiar and the Bane 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1399 | D:2 | Reached skill level 4 in Spellcasting 1562 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1562 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1562 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 1562 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1562 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_ring, minmay_pentomino_pile Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Air Magic | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Shock || 57 Static Discharge || 4 Use: Potion || 4 Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 9 Dodge: Dodged || 10