Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 5253956430681466599 1 dxb338 the Vexing (level 1, 7/7 HPs) Began as a Felid Enchanter on Aug 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (46 turns). dxb338 the Vexing (Felid Enchanter) Turns: 46, Time: 00:00:12 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.7 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 10% 3 Tukima's Dance Hex 15% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! There is a stone staircase leading down here. You pounce on the unaware helpless endoplasm! You claw the endoplasm! You kill the endoplasm! No target in view! Found a helmet. An endoplasm comes into view. Found a stone staircase leading down. You see here a +0 helmet. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You scratch the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You scratch the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######............[..# .........##########.#.# ########.# #†# # #.# #J# #.######## #.# #.>....... >.. #.######## #.# #.# #.# #. #@# #.. #. #.###### ### ## #. #......# ... #. #.####.# #... #.## #.# #..#..### #.# #.......# #.# #.+++'+'###.# +....'....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 45 | D:1 | Frozen to death by an endoplasm 46 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 4 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 28 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 28 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts