Dungeon Crawl Stone Soup version 0.31-a0-654-gbe3e110b4e (webtiles) character file. Game seed: 12799299475856704217 0 dxb338 the Vexing (level 1, 2/7 HPs) Began as a Felid Enchanter on Aug 29, 2023. Got out of the dungeon alive. The game lasted 00:00:11 (19 turns). dxb338 the Vexing (Felid Enchanter) Turns: 19, Time: 00:00:12 Health: 2/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 1 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, dxb338 the Felid Enchanter. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a leather armour and a dagger. Found a staircase leading out of the dungeon. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A ball python comes into view. A jackal comes into view. The jackal barks! x2 A goblin comes into view. It is wielding a +0 club. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. A ball python comes into view. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you. You miss the jackal. The ball python hisses angrily. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal misses you. There is a staircase leading out of the dungeon here. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You have escaped! ........#......... g...#...#.#...... ........#.#.#..#### ...#P.............P #~P....)......P~ #~~P.........P~≈ #≈~~PS......P~≈≈ #≈~~~P.hg..P≈≈≈≈ #≈≈≈≈~Ph@.P~~≈≈≈ #≈≈≈≈P.....P~~≈≈ #≈≈~P.......P≈~≈ #~~P..[......P~~ #~P...........P≈ #P.............P ####.........### #.........# You could see 2 jackals, a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 19 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_rooms, chequers_serial_rivers_marsh Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts