Dungeon Crawl Stone Soup version 0.31-a0-656-gb4d89c20fa (webtiles) character file. Game seed: 730812995287816938 7 dxb338 the Vexing (level 1, 8/8 HPs) Began as a Felid Enchanter on Aug 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (196 turns). dxb338 the Vexing (Felid Enchanter) Turns: 196, Time: 00:00:25 Health: 8/8 AC: 1 Str: 4 XL: 1 Next: 91% Magic: 4/4 EV: 17 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Jewellery c - an amulet of faith Potions a - 2 potions of invisibility b - a potion of magic {unknown} d - a potion of curing {unknown} Skills: * Level 0.4 Fighting + Level 2.9 Dodging + Level 4.2 Stealth + Level 1.1 Unarmed Combat + Level 2.0 Spellcasting * Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal completely misses you. You scratch the jackal. You kill the jackal! The jackal bites you. You scratch the jackal. The jackal is almost dead. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. You kill the jackal! You barely miss the jackal. Your bite misses the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is severely wounded. The jackal bites you. You die... You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .. #......... ##. ...###.........# .. .........♣...# ## #.....8....# # #..<.......# # ########..........# # ..................# # #######...........# . # ########@......#### .. + ..........####.##### ..# ## ##############>....+ .... .# ..........###....# .#.. #.#######.##.....# .#.# #......# .#.# #...#.##.# .#.# #.###.# # .#.# # #.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 195 | D:1 | Slain by a jackal 196 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 22 Bite || 3 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 117 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 117 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts