Dungeon Crawl Stone Soup version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 10530332178527974316 0 dxb338 the Vexing (level 1, 7/7 HPs) Began as a Felid Enchanter on Sept 1, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (22 turns). dxb338 the Vexing (Felid Enchanter) Turns: 22, Time: 00:00:11 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, dxb338 the Felid Enchanter. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled XIBBIKHL QOSARO. Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. You see here a scroll labelled XIBBIKHL QOSARO. b - a scroll labelled XIBBIKHL QOSARO You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. You scratch the goblin. You bite the goblin, but do no damage. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin misses you. The rat completely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The rat closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat bites you. You die... You rejoin the land of the living... Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# # ...## #>...##### #.....@..# ########.# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 21 | D:1 | Slain by a rat 22 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Bite || 1 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 4 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 4 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts