Dungeon Crawl Stone Soup version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 12992803667515539 21 dxb338 the Vexing (level 2, 12/12 HPs) Began as a Felid Enchanter on Sept 1, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:03:13 (1272 turns). dxb338 the Vexing (Felid Enchanter) Turns: 1272, Time: 00:03:13 Health: 12/12 AC: 1 Str: 4 XL: 2 Next: 62% Magic: 6/6 EV: 17 Int: 16 God: Gold: 136 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Jewellery g - a +6 ring of intelligence Scrolls d - a scroll of identify {unknown} f - a scroll of fog {unknown} h - a scroll of immolation {unknown} i - a scroll of fear {unknown} k - a scroll of teleportation {unknown} n - a scroll of noise {unknown} Potions a - 2 potions of invisibility b - 2 potions of heal wounds {unknown} c - 4 potions of brilliance {unknown} e - a potion of curing {unknown} j - a potion of mutation {unknown} l - a potion of attraction {unknown} m - a potion of resistance {unknown} o - a potion of haste {unknown} Skills: + Level 0.7 Fighting + Level 3.0 Dodging + Level 4.3 Stealth + Level 1.3 Unarmed Combat + Level 2.1 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Flame Wave Conj/Fire 1% 2d4 90% 4 Sticky Flame Conj/Fire 1% 2d3 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the floor. You now have 136 gold pieces (gained 7). There is an escape hatch in the floor here. An orc priest is nearby! An orc priest is nearby! The orc priest shouts! The orc shouts! You hear a shout! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (chance to affect: 43%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest complains loudly, as Orcs often do. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (chance to affect: 43%) The orc priest resists with some effort. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (chance to affect: 43%) You miscast Ensorcelled Hibernation. Nothing appears to happen. The orc priest hits you with a +0 club. You scratch the orc priest but do no damage. An orc comes into view. It is wielding a +0 dagger. The orc priest hits you with a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... You hear a shout! You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... # ..o #. ... #.######### ... #.........# .. #.........# ##.#### # #.........# '.....# #.#.........# #)..# #.#....@....# ..##o.# #...........# ......# ###.........# ...##.#### #....#+#### ...+.....#####.##.# .. ####...####.##.# #+## ##.†..##'##.# ...# #.##)......# ...# #.##.o.....# There were no monsters in sight! Vanquished Creatures An orc (D:3) 2 endoplasms 2 goblins A hobgoblin (D:2) A quokka (D:3) 3 ball pythons (D:3) 5 bats 3 frilled lizards A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 115 | D:1 | You fall into a shaft and drop 1 floor! 654 | D:2 | Reached XP level 2. HP: 12/12 MP: 6/6 657 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 892 | D:3 | Found Fodopn's Armour Shop. 1271 | D:3 | Killed from afar by an orc priest 1272 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, kennysheep_cross_bottleneck, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 4.3 Unarmed Combat | | 1.3 Spellcasting | | 2.1 Hexes | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 71 Bite || 5 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 9 Armour: Skin || 19 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1051 | 994 | 57 | 32 | 686 | 3 | 350.3 | Dungeon | 1051 | 994 | 57 | 32 | 686 | 3 | 350.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 420 daAuts D:2: 330 daAuts D:3: 300 daAuts