Dungeon Crawl Stone Soup version 0.31-a0-662-g684573625c (webtiles) character file. Game seed: 11763676186257975358 21 dxb338 the Vexing (level 2, 12/12 HPs) Began as a Felid Enchanter on Sept 2, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (405 turns). dxb338 the Vexing (Felid Enchanter) Turns: 405, Time: 00:01:34 Health: 12/12 AC: 1 Str: 4 XL: 2 Next: 62% Magic: 6/6 EV: 17 Int: 16 God: Gold: 41 SH: 0 Dex: 16 Spells: 3/5 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Scrolls b - a scroll of fog {unknown} Potions a - 2 potions of invisibility Skills: + Level 0.5 Fighting + Level 3.0 Dodging + Level 4.3 Stealth + Level 1.4 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Hexes + Level 0.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal bites you. You scratch the jackal but do no damage. You bite the jackal, but do no damage. The jackal barely misses you. You scratch the jackal but do no damage. The jackal barely misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 61%) The jackal resists with significant effort. The jackal bites you. The jackal misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 61%) The jackal looks drowsy... You are too injured to fight recklessly! The helpless jackal fails to defend itself. You claw the jackal! You kill the jackal! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 61%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... You rejoin the land of the living... Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.........#.... .........####...... ...........######## #### .......##...##### ###≈≈≈ ................# ##≈≈≈≈# ......#.###.###.# ##≈≈≈≈# #####.#.[.......########≈≈≈≈##### # #.#####...#........≈≈≈≈.....> # #...........@......~≈≈....... ###########.#..........~≈~....... ......................~~≈≈....... ###########.##........~≈~≈....[.. ...........##........~≈~)....... ####...#...#......).~≈≈........ ......#...#.#..[.....≈≈~........ #####..#...#.#.......~~≈≈.......< .......#...#.#..#####≈≈≈######### There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 12/12 MP: 6/6 328 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 404 | D:1 | Frozen to death by an endoplasm 405 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.5 Stealth | | 4.3 Unarmed Combat | | 1.4 Spellcasting | | 2.2 Hexes | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 51 Bite || 7 Punch || 1 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 4 Armour: Skin || 13 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 0 | 197 | 1 | 357.0 | Dungeon | 357 | 357 | 0 | 0 | 197 | 1 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 357 daAuts