Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1920378620590392773 6 dxb338 the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on Oct 30, 2024. Got out of the dungeon alive. The game lasted 00:00:33 (145 turns). dxb338 the Vexing (Felid Enchanter) Turns: 145, Time: 00:00:34 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 75% Magic: 4/4 EV: 16 Int: 18 God: Gold: 7 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} Potions a - 2 potions of invisibility Skills: + Level 2.7 Dodging + Level 4.2 Stealth + Level 1.0 Unarmed Combat + Level 2.1 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 11% 2 Dazzling Flash Hex/Fire 20% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You scratch the jackal. You kill the jackal! A goblin comes into view. It is wielding a +3 dagger. You closely miss the jackal. The jackal barely misses you. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal completely misses you. You scratch the jackal. The jackal is almost dead. The jackal bites you. You scratch the jackal. You kill the jackal! You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. The jackal is moderately wounded. The jackal bites you. You scratch the jackal. You kill the jackal! You completely miss the goblin. The goblin completely misses you. You completely miss the goblin. The goblin hits you with a +3 dagger. Ouch! That really hurt! You die... You rejoin the land of the living... There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Alright, then stay! Okay, then. You have escaped! #.. #.... #..... ##.....# ###### ##.....# ...... ##.....# ###### ########.....# .........ß..## ##+##### .......@...## #......# .........>..## #......# ########...(.###......## ##.....##.....†## ##.....##...##.. ##.....###.##.# ##.....##....# ##.......#### ##...#..# There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 jackals (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 138 | D:1 | Slain by a goblin 138 | D:1 | Lost a life (0 lives remaining) 145 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 20 Bite || 3 Stab: Sleeping || 1 Armour: Skin || 7 Dodge: Dodged || 17