Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10902014598739718107 28 dxb338 the Caller (level 3, 16/16 HPs) Began as a Felid Summoner on Nov 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:34 (607 turns). dxb338 the Caller (Felid Summoner) Turns: 607, Time: 00:01:35 Health: 16/16 AC: 1 Str: 6 XL: 3 Next: 0% Magic: 7/7 EV: 16 Int: 18 God: Gold: 2 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: enlightened, flying A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.9 Dodging + Level 3.1 Stealth + Level 0.4 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Summon Blazeheart Golem Fire/Summ 10% N/A 56% 4 Summon Lightning Spire Summ/Air 10% 3d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 *[ Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your cerulean imp hits the hobgoblin but does no damage. Unknown command. The jackal bites your bat. Your bat completely misses the hobgoblin. Your quokka bites the goblin. The hobgoblin completely misses you. Your cerulean imp misses the hobgoblin. Unknown command. Your bat barely misses the goblin. The jackal attacks as it pursues you! The jackal misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the hobgoblin but does no damage. There is an open door here. Your bat hits the jackal. Your bat hits the jackal but does no damage. The goblin barely misses your bat. Your bat closely misses the goblin. Your quokka misses the hobgoblin. Your cerulean imp barely misses the hobgoblin. Unknown command. You scratch the jackal. The jackal is severely wounded. The jackal bites you. You die... The hobgoblin closely misses your bat. The goblin hits your bat with a +0 dagger. Your bat misses the goblin. Your quokka closely misses the hobgoblin. You rejoin the land of the living... You aren't carrying any pieces of jewellery. As you read the scroll labelled ITONGAOFIH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled QEAMAS KANAFIYWNE, it crumbles to dust. It is a scroll of amnesia. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##### #.....# #@# #.# #.# #. #.# #.# #.# #.# #.# #.# ######## #.# #.####....... #####.# #.##...###### ......####.#..######## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 5 jackals (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 15 | D:1 | Found Vidaem's Armour Shoppe. 167 | D:1 | Reached XP level 2. HP: 8/13 MP: 1/6 224 | D:1 | Learned a level 2 spell: Call Imp 566 | D:1 | Found Bidax's Assorted Antiques. 598 | D:1 | Reached XP level 3. HP: 4/16 MP: 2/7 603 | D:1 | Slain by a jackal 603 | D:1 | Lost a life (0 lives remaining) 607 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, shop, shop, nicolae_shop_rolled_up, nicolae_shop_tiny_real_fake_doors, shapermc_ecumenical_altar_petra Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.9 Unarmed Combat | | 0.4 Spellcasting | | 2.1 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 52 Bite || 7 Punch || 1 Cast: Summon Small Mamm || 14 Call Imp || 2 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 28 Dodge: Dodged || 89