Dungeon Crawl Stone Soup version 0.33-a0-496-g5daf8ae013 (webtiles) character file. Game seed: 16005052621950837900 4 dxb338 the Grave Robber (level 1, -1/14 HPs) Began as a Mountain Dwarf Necromancer on Nov 27, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (194 turns). dxb338 the Grave Robber (Mountain Dwarf Necromancer) Turns: 194, Time: 00:00:24 Health: -1/14 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 1/3 EV: 10 Int: 15 God: Gold: 17 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of curing {unknown} Skills: * Level 0.2 Fighting * Level 0.3 Armour - Level 1.3 Dodging - Level 1.4 Stealth * Level 1.8 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your soul wisp touches the jackal. The jackal dies! You swap places. The jackal bites you. The jackal completely misses you. Unknown command. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. Your soul wisp closely misses the jackal. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. Your soul wisp barely misses the jackal. You hit the jackal but do no damage. The jackal closely misses you. x2 Your soul wisp closely misses the jackal. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. The jackal bites you. x2 Your soul wisp barely misses the jackal. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. Your soul wisp closely misses the jackal. You hit the jackal. You kill the jackal! The jackal closely misses you. Your soul wisp touches the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... ### ### #.######### ###.# #......*h.#......# #.#.....@....# #.# #######.#.#####.######.######## ............................... #####..#.#+#####.###..#.######## .......#†....##...........#...#. .......'.....+...>.#..#.#.#.#.#. .......#.....##....#....#.#.#.#. .......#.....##....#............ .......#.#+####....#....#.#.#.#. You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Soul Splinter || 6 Armour: Robe || 18 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 0 | 160 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 0 | 160 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts