Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 17142877512237366878 9 dxb338 the Grave Robber (level 2, 9/33 HPs) Began as a Mountain Dwarf Necromancer on Nov 28, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (312 turns). dxb338 the Grave Robber (Mountain Dwarf Necromancer) Turns: 312, Time: 00:01:39 Health: 9/33 AC: 21 Str: 10 XL: 2 Next: 3% Magic: 1/4 EV: 2 Int: 15 God: Gold: 2 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . g - +0 club rCold . . . (no shield) rNeg . . . f - melded +0 ring mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . h - melded +0 pair of gloves SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, lethally poisoned (9 -> -7), tree-form, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 club (weapon) Armour b - a +0 robe f - a +0 ring mail (melded) h - a +0 pair of gloves (melded) Jewellery e - a ring of willpower (left branch) Scrolls j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of brilliance Skills: * Level 0.6 Fighting - Level 1.4 Dodging - Level 1.4 Stealth + Level 1.9 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 4% 2 Vampiric Draining Necr 23% 2d7 10% 3 Animate Dead Necr 23% N/A 32% 4 Curse of Agony Necr 23% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your soul wisp disappears in a puff of smoke! A kobold comes into view. It is wielding a +1 dagger of venom. A kobold is nearby! A kobold is nearby! The kobold shouts! Things that are here: a +0 short sword; 3 stones; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. The kobold splashes around in the water. The kobold struggles to resist. The kobold closely misses you. The kobold struggles to resist. The kobold hits you but does no damage. You are poisoned. You hit the kobold. The kobold is moderately wounded. You feel very sick. The kobold hits you but does no damage. You are more poisoned. The kobold hits you with a +1 dagger of venom. You are lethally poisoned! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. You feel very sick. Your soul wisp closely misses the kobold. The kobold barely misses you. You are too injured to fight recklessly! It was a potion of brilliance. You feel clever all of a sudden. You feel very sick. Your soul wisp barely misses the kobold. The kobold hits you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Your soul wisp barely misses the kobold. The kobold hits you but does no damage. You are more poisoned. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....#..#####.##.###### #.##.....>............. ..# .............#####)#### ####..#.#####........†..... ......#.# ####..###..♣♣.♣ ......... ##)♣ ~♣~♣ .....# #♣~♣♣♣~P~~P~ ###### ♣~~~~~P~~≈~ ~ ♣♣♣~~PP♣≈~~ ♣~KP~♣~≈≈~≈ ~~*♣~~~≈≈≈≈≈ ♣~~~~~~P≈≈≈≈≈ ♣♣~~~~P~~≈≈≈≈ ~♣~~~~~P≈≈≈≈ ##♣♣~~~~~~~≈ #### ~~~♣~~♣ ~~~## You could see a kobold (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxb338 the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 21/22 MP: 4/4 312 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, serial_bayou_lake_a Action || total ---------------------------++------- Melee: Club || 24 Dagger || 6 Cast: Soul Splinter || 11 Use: Potion || 2 Armour: Ring mail || 30 Robe || 6 Skin || 1 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 309 | 13 | 0 | 181 | 1 | 322.0 | Dungeon | 322 | 309 | 13 | 0 | 181 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts