Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 17444657448049241031 20 eagelman13509 the Changer (level 2, -2/20 HPs) Began as a Gnoll Wanderer on Sept 17, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:21 (1479 turns). eagelman13509 the Changer (Gnoll Wanderer) Turns: 1479, Time: 00:06:22 Health: -2/20 AC: 2 Str: 10 XL: 2 Next: 79% Magic: 2/5 EV: 11 Int: 11 God: Gold: 12 SH: 0 Dex: 10 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: fangs 1, strong nose, distributed training, clumsy 1, inhibited regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 4.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 5.3 Necromancy + Level 0.3 Translocations + Level 5.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 2.0 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 26% N/A 3% 1 b - Pain Necr 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are clumsy. (Dex -2) You do not regenerate when monsters are visible. Message History The ball python is moderately wounded. The ball python bites you but does no damage. The ball python barely misses you. Okay, then. You hit the ball python. You kill the ball python! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing nearby to animate! Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are walking! The jackal misses you. The jackal barely misses you. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. The jackal barely misses you. Your jackal skeleton barely misses the kobold. You barely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the kobold. The jackal barely misses you. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel clumsy. Your jackal skeleton bites the kobold but does no damage. The jackal bites you. You die... #.........# #.#### #.#######.# #.# #.#### #.# #.#### #....# #.# ######## #..... ####.####'######......########## #####.#........##................ .....>..........'................ .............Z.##.......######### ..............Kh@................ ...............##.....#.######.## ...............##.###.#......#.# .......#.......##.###.##.......# ...............##........###.#### ####........K..######....#.#.# ## #...........+.........#...###. #..)........#......รท..#.####.# #...........#......#......+... You could see a jackal, a kobold (ally target) and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eagelman13509 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | eagelman13509 set off with the following items: a +0 | dagger, a +0 robe, a +0 kite shield; and the following | spells available to memorise: Animate Skeleton, Pain, | Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 4 | D:1 | Learned a level 1 spell: Pain 404 | D:1 | Reached XP level 2. HP: 3/19 MP: 5/5 1478 | D:1 | HP: 1/20 [jackal (1)] 1479 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1479 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1479 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic Skill XL: | 1 | ---------------+----+----- Poison Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 0.5 Shields | | 4.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.3 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 5.3 Translocations | | 0.3 Transmutations | | 5.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Melee: Dagger || 75 Bite || 3 Cast: Pain || 4 Animate Skeleton || 2 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 47 Block: Kite shield || 11