Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 2207131809742593401 203 eatju the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Sept 5, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:05:40 (2069 turns). eatju the Conjurer (Deep Elf Conjurer) Turns: 2069, Time: 00:05:40 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 51% Magic: 13/15 EV: 11 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 11/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-2 -> -33) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Missiles j - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of attraction e - a potion of cancellation {unknown} f - 2 potions of curing {unknown} g - a potion of mutation {unknown} h - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 88% 2x1d8 2% 1 c - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 12% 2 Passwall Erth 7% N/A 22% 3 Swiftness Air 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Alistair's Intoxication Alch 4% N/A 91% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 91% 5 Starburst Conj/Fire 11% 6d5 97% 6 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Okawaru Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel very sick. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. You climb downwards. You feel sick. There is a stone staircase leading up here. You feel sick. The water moccasin bites you but does no damage. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. You die... #) ###..### . #.###!.....## # #.......##..## #......##....#..#.# #.....#._...#..... #.....##....#....# #......##..# . # #.........# # #@...#..### # #S####### # #####.####### # #...........# .. #...........# .. #...........# #...........# ########.#### #...... #..### #...... You could see a water moccasin. Vanquished Creatures A scorpion (D:3) 2 orc wizards (D:3) 3 gnolls (D:3) A dart slug (D:2) A ribbon worm (D:2) 7 orcs (D:3) 7 bats 5 endoplasms 3 giant cockroaches 4 hobgoblins 7 kobolds 8 ball pythons A frilled lizard (D:2) 3 rats (D:1) 53 creatures vanquished. Vanquished Creatures (others) 18 foxfires 18 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eatju the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 273 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 286 | D:1 | Learned a level 1 spell: Foxfire 289 | D:1 | Learned a level 2 spell: Searing Ray 886 | D:2 | Found Zirykk's Assorted Antiques. 1001 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1055 | D:2 | Reached skill level 5 in Conjurations 1543 | D:3 | Reached XP level 4. HP: 18/24 MP: 6/12 1568 | D:3 | Reached skill level 5 in Spellcasting 1822 | D:3 | Found an iron altar of Okawaru. 1830 | D:3 | Noticed a scorpion 1835 | D:3 | Killed a scorpion 1836 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/15 1897 | D:3 | Reached skill level 6 in Conjurations 2044 | D:3 | Found a shadowy altar of Dithmenos. 2046 | D:3 | Noticed a water moccasin 2069 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, palyth_stone_intersect D:2: layout_rooms, serial_shops, shop D:3: layout_basic, nicolae_dithmenos_through_a_glass_darkly, okawaru_trees_2 D:4: layout_loops_corners, mainiacjoe_overflow_alcove_1, lemuel_crystal_altar, ebering_ghost_disaster_area, minmay_mini_jars Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 47 || 109 Foxfire | 7 | 2 || 9 Searing Ray | | 1 || 1 Use: Scroll | 3 | || 3 Armour: Robe | 8 | 8 || 16 Dodge: Dodged | 4 | 7 || 11