Dungeon Sprint DCSS version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 9983177938941860882 8 eibelandr the Chopper (level 2, -1/40 HPs) Began as a Mountain Dwarf Reaver on Apr 19, 2024. Slain by a merfolk ... wielding a +0 trident (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:15 (89 turns). eibelandr the Chopper (Mountain Dwarf Reaver) Turns: 89, Time: 00:02:16 Health: -1/40 AC: 25 Str: 14 XL: 2 Next: 0% Magic: 6/6 EV: -4 Int: 13 God: Gold: 0 SH: 24 Dex: 8 Spells: 6/7 levels left rFire . . . D - +5 broad axe rCold . . . C - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no teleportation, no spellcasting @: berserking, very quick A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe A - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. D - a +5 broad axe (weapon) Armour b - a +0 leather armour B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. C - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. E - a +3 kite shield F - a +3 tower shield G - a +5 crystal plate armour H - +5 gold dragon scales I - +5 storm dragon scales Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of quicksilver (7) Scrolls h - 4 scrolls of blinking i - 4 scrolls of amnesia j - 7 scrolls of fog k - 5 scrolls of identify l - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 2 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance q - 5 potions of might Skills: + Level 4.2 Fighting + Level 5.3 Axes + Level 0.0 Armour - Level 2.8 Dodging + Level 0.0 Shields - Level 3.2 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 28% 2d7 80% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 14% 3d8 90% 2 Hailstorm Conj/Ice 7% 3d5 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History an orb of mayhem; an orb of guile; a +3 buckler Items here: [[[[. Okay, then. D - a +5 broad axe (weapon) Things that are here: an orb of mayhem; an orb of guile; a +3 buckler Okay, then. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You start putting on your armour. You continue putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. x4 You finish putting on the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. Unknown command. Okay, then. Items here: %%%%. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! Found a +1 chain mail of fire resistance and a book of the Spheres. Found a transporter. Unknown command. The merfolk hits you with a +0 trident. The merfolk hits you with a +0 trident! You closely miss the merfolk. You hit the merfolk. The merfolk hits you with a +0 trident! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PTOANNNG! The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk hits you with a +0 trident. You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.[.▓ ▓.mm..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | eibelandr the Mountain Dwarf Reaver began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found an opulent altar of Gozag. 3 | D | Found a burning altar of Makhleb. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 49 | D | Reached skill level 5 in Axes 49 | D | Reached XP level 2. HP: 27/27 MP: 4/6 86 | D | Entered arena 2. 86 | D | Noticed a merfolk 86 | D | Noticed a merfolk 86 | D | Found a transporter. 89 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Axes | 5 | 5.3 Dodging | 2 | 2.8 Spellcasting | 3 | 3.2 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Broad axe || 1 Use: Potion || 2 Armour: Plate armour || 5 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 89 daAuts