Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 5839948728440458742 41 ej12 the Vexing (level 3, -5/23 HPs) Began as a Poltergeist Hexslinger on Feb 21, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (747 turns). ej12 the Vexing (Poltergeist Hexslinger) Turns: 747, Time: 00:01:09 Health: -5/23 AC: 1 Str: 6 XL: 3 Next: 32% Magic: 5/5 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +1 sling rCold + . . g - orb {guile} rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) g - an orb of guile (worn) Jewellery e - a ring of fire Scrolls b - a scroll of poison Potions f - a potion of mutation {unknown} i - a potion of magic j - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 1.9 Ranged Weapons + Level 2.6 Dodging + Level 1.3 Spellcasting + Level 4.7 Hexes + Level 1.3 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 4% 2 Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 7% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. There are monsters nearby! There are monsters nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. A bat comes into view. The gnoll barely misses you. The gnoll closely misses you. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. An adder comes into view. The gnoll attacks as it pursues you! The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet misses the bat. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ......................# ............##.#.<....# ............+......#..# ......g.....###....# # ........g..........# #....###g#.........# #.. #b####......# # #g# #......... #@# .......... #.# ...........# #S#............# ............... #.. .... ##.. ... You could see 3 gnolls, an adder and a bat. Vanquished Creatures An adder (D:2) 4 bats (D:1) 3 endoplasms (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 3 ball pythons (D:1) 4 frilled lizards (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ej12 the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 28 | D:1 | Reached skill level 1 in Fighting 28 | D:1 | Reached skill level 1 in Fire Magic 75 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 296 | D:1 | Found a faded altar of an unknown god. 407 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 747 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, chequers_ecumenical_altar_simple_redux, corexii_corridor_pit D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, basic_altar Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Fire Magic | 1 | 1.3 Ranged Weapons | | 1.9 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 4.7 Action || total ---------------------------++------- Fire: Sling || 86 Use: Scroll || 2 Potion || 1 Armour: Skin || 21 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 772 | 691 | 81 | 0 | 519 | 2 | 386.0 | Dungeon | 772 | 691 | 81 | 0 | 519 | 2 | 386.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 88 daAuts